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D&D General WotC’s Official Announcement About Diversity, Races, and D&D

Following up on recent discussions on social media, WotC has made an official announcement about diversity and the treatment of ‘race’ in D&D.

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Following up on recent discussions on social media, WotC has made an official announcement about diversity and the treatment of ‘race’ in D&D. Notably, the word ‘race’ is not used; in its place are the words ‘people’ and 'folk'.

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 PRESS RELEASE


Dungeons & Dragons teaches that diversity is strength, for only a diverse group of adventurers can overcome the many challenges a D&D story presents. In that spirit, making D&D as welcoming and inclusive as possible has moved to the forefront of our priorities over the last six years. We’d like to share with you what we’ve been doing, and what we plan to do in the future to address legacy D&D content that does not reflect who we are today. We recognize that doing this isn’t about getting to a place where we can rest on our laurels but continuing to head in the right direction. We feel that being transparent about it is the best way to let our community help us to continue to calibrate our efforts.

One of the explicit design goals of 5th edition D&D is to depict humanity in all its beautiful diversity by depicting characters who represent an array of ethnicities, gender identities, sexual orientations, and beliefs. We want everyone to feel at home around the game table and to see positive reflections of themselves within our products. “Human” in D&D means everyone, not just fantasy versions of northern Europeans, and the D&D community is now more diverse than it’s ever been.

Throughout the 50-year history of D&D, some of the peoples in the game—orcs and drow being two of the prime examples—have been characterized as monstrous and evil, using descriptions that are painfully reminiscent of how real-world ethnic groups have been and continue to be denigrated. That’s just not right, and it’s not something we believe in. Despite our conscious efforts to the contrary, we have allowed some of those old descriptions to reappear in the game. We recognize that to live our values, we have to do an even better job in handling these issues. If we make mistakes, our priority is to make things right.

Here’s what we’re doing to improve:
  • We present orcs and drow in a new light in two of our most recent books, Eberron: Rising from the Last War and Explorer's Guide to Wildemount. In those books, orcs and drow are just as morally and culturally complex as other peoples. We will continue that approach in future books, portraying all the peoples of D&D in relatable ways and making it clear that they are as free as humans to decide who they are and what they do.
  • When every D&D book is reprinted, we have an opportunity to correct errors that we or the broader D&D community discovered in that book. Each year, we use those opportunities to fix a variety of things, including errors in judgment. In recent reprintings of Tomb of Annihilation and Curse of Strahd, for example, we changed text that was racially insensitive. Those reprints have already been printed and will be available in the months ahead. We will continue this process, reviewing each book as it comes up for a reprint and fixing such errors where they are present.
  • Later this year, we will release a product (not yet announced) that offers a way for a player to customize their character’s origin, including the option to change the ability score increases that come from being an elf, a dwarf, or one of D&D's many other playable folk. This option emphasizes that each person in the game is an individual with capabilities all their own.
  • Curse of Strahd included a people known as the Vistani and featured the Vistani heroine Ezmerelda. Regrettably, their depiction echoes some stereotypes associated with the Romani people in the real world. To rectify that, we’ve not only made changes to Curse of Strahd, but in two upcoming books, we will also show—working with a Romani consultant—the Vistani in a way that doesn’t rely on reductive tropes.
  • We've received valuable insights from sensitivity readers on two of our recent books. We are incorporating sensitivity readers into our creative process, and we will continue to reach out to experts in various fields to help us identify our blind spots.
  • We're proactively seeking new, diverse talent to join our staff and our pool of freelance writers and artists. We’ve brought in contributors who reflect the beautiful diversity of the D&D community to work on books coming out in 2021. We're going to invest even more in this approach and add a broad range of new voices to join the chorus of D&D storytelling.
And we will continue to listen to you all. We created 5th edition in conversation with the D&D community. It's a conversation that continues to this day. That's at the heart of our work—listening to the community, learning what brings you joy, and doing everything we can to provide it in every one of our books.

This part of our work will never end. We know that every day someone finds the courage to voice their truth, and we’re here to listen. We are eternally grateful for the ongoing dialog with the D&D community, and we look forward to continuing to improve D&D for generations to come.
 

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Dispater

Explorer
I didn’t think it did, either. Then again, I’ve had everything in my favor and life has been stupidly easy for me, so I’m not sure my opinion on this is terribly reliable.

If you can't form an opinion based on decades of personal experience, interactions and knowledge, then the point of this life, or discussion at all, is moot.
I've never really had life served on a platter. I remember during the time I started playing RPGs I went through a really tough time of my life.
D&D became a way to escape a troubled existence, and helped me to channel creative energies into something positive, a social arena where everyone, in some way, was an equal.

I remember even 2e had diversity art in it and I didn't mind. I just liked whatever stuff was exotic and unique and I didn't give a damn if orcs were portrayed as evil or good. I remember I even had good orc NPCs in my first campaign. The way I played my games has had nothing to do with skin color, politics, and never will.

It's more about getting an arena for social interaction on a level field and to use the creative energies that's in your mind.
 

Sadras

Legend
It's often worth seeing who likes their posts too, you soon get a good idea that way of what particular people are like and the ideas they support / reject. And of course, likes from racists might actually make some people reconsider; not many people enjoy being linked to bigots, so if their posts are being liked by them, it might give them pause for thought.

Yes, yes, we must record these names in the annals of time, etched into the records of our memory. Punish we must. Expose them for the vile creatures they are. Begone foul beasts. How darest XP each other and disagree with supported opinion. Look at all my friends who align with me and my purest of thoughts. Discussion is moot on this point, we will not abide freedom. Summon thee moderators. :rolleyes:

EDIT: Yes it is hyperbolic for a reason when you see a post such as this. Reminds me of stereotypical evil medieval religious figures one sees in the media.
 
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Panda-s1

Scruffy and Determined
If you can't form an opinion based on decades of personal experience, interactions and knowledge, then the point of this life, or discussion at all, is moot.
okay well I do have an opinion based on decades of personal experience, and that opinion tells me we should probably change stuff regarding race in D&D.
I didn't have everything handed to me on a platter either, but I have been subject to racial discrimination my entire life, and that's despite living in generally liberal places in the US.
It's more about getting an arena for social interaction on a level field and to use the creative energies that's in your mind.
okay well if some people feel alienated about this "arena for social interaction" then that requires actual critical thinking, not dismissing these concerns because "it's imaginary lol".
 

Panda-s1

Scruffy and Determined
Yes, yes, we must record these names in the anals of time, etched into the records of our memory. Punish we must. Expose them for the vile creatures they are. Begone foul beasts. How darest XP each other and disagree with supported opinion. Look at all my friends who support me. Discussion is moot on this point, we will not abide freedom. Summon thee moderators. :rolleyes:

EDIT: Yes it is hyperbolic for a reason when you see a post such as this. Reminds me of stereotypical evil medieval religious figures one sees in the media.
I mean, if someone likes an opinion that's disparaging* I'm probably gonna remember that. there are other reactions for a reason.

*I'm not necessarily saying that happened here, it's an example.
 

Sadras

Legend
I mean, if someone likes an opinion that's disparaging* I'm probably gonna remember that. there are other reactions for a reason.

*I'm not necessarily saying that happened here, it's an example.

Sure I can agree with that.
But no one here is making the claim racism is good.
If someone were to make a comment such as that - that I would label a disparaging statement/opinion and everyone would get on board with stamping that idea out. Our discussion here is very different.

As humans we will oft find areas where we disagree - we do that with our own friends even nevermind strangers on the net. There is no need to vilify the other side as it looks some are doing. What I have found is that I may disagree with one on this point, but I may agree with them on another issue. To paint people one colour does not help matters.

EDIT:
To further show you how complex this discussion is.
There are those on your side who agree with the change but do not agree with the removal of penalties and bonuses on abilities.
There are those on my side who think just because they were born 20-30 years ago this has nothing to do with them. They do not understand this is humanity's history.
I myself, do not mind enrichening the stories of our in-game antagonists, D&D has always evolved and sometimes thats tougher for the older generation to accept, I just wish we were doing these changes for creative reasons.

And there are many other voices. This is not a 1 side is right and the other side is wrong.
 
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Derren

Hero
Insulting other members
EDIT: Yes it is hyperbolic for a reason when you see a post such as this. Reminds me of stereotypical evil medieval religious figures one sees in the media.

You are not far from the truth.
You have a group of people living in their bubble where they are shining crusaders against injustice and evil surrounded by evil people who do not see the light because they don't see a problem with fictional, monsterous orcs being described as monsterous and don't agree with made up connection to Asians, or Africans, or Slavics, or whatever else the crusaders think they are related to at the moment.
 

You are not far from the truth.
You have a group of people living in their bubble where they are shining crusaders against injustice and evil surrounded by evil people who do not see the light because they don't see a problem with fictional, monsterous orcs being described as monsterous and don't agree with made up connection to Asians, or Africans, or Slavics, or whatever else the crusaders think they are related to at the moment.
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I'd be doing this IRL if not for the fact that I ran out of whisky a few days ago and need to make another trip to the liquor store to get my poison.

How many times do we have to say that this is nowhere near what we're talking about? Did you read my posts from the last few pages, or Elfcrusher's, or Panda's, or Doug's?

Christ, why is arguing about decolonization in fiction so much more aggravating than talking about it in real life?

The Mendez articles have been linked ad nauseum by this point, so here's some alternatives. Dunno if they've been linked already, but screw it.

Decolonization and Integration in D&D by Graeme Barber

From the Mailbag: the Unbearable Baggage of Orcing by N. K. Jemisin

Give them a read, while keeping in mind that both of these writers are Black in North America, and so they'd have a touch more lived experience in what is purely theory and second-hand witnessing to my Chinese ass.
 

Derren

Hero
How many times do we have to say that this is nowhere near what we're talking about? Did you read my posts from the last few pages, or Elfcrusher's, or Panda's, or Doug's?

Just because you post something doesn't make it correct. You want it to be so you have something to fight against but for others your imagined connection between how a fictional, monsterous, clearly inhuman race is described and how some group, you can't even agree on which group, has been described a long time ago is just that. Imagined.

WotC on the other hand uses it for marketing. Its cheap and everyone is currently talking about racism, so perfect timing.
 

Just because you post something doesn't make it correct. You want it to be so you have something to fight against but for others your imagined connection between how a fictional, monsterous, clearly inhuman race is described and how some group, you can't even agree on which group, has been described a long time ago is just that. Imagined.
So don't make it about me. Make it about the Black, Indigenous, and other PoC voices that have already commented on this topic of decolonization in fiction, who know a lot more about this subject than I do. Make it about N. K. Jemisin, about James Mendez Hodes, about Graeme Barber, about Daniel Kwan, about all the other people who for too long have gone unheard in this hobby, whose names are unknown but whose criticism are no less valid. A handful of them have been linked in the threads these past few days, and there are many, many more that have been doing this kind of analysis and criticism for a long, long time. Are you willing to dismiss their expertise and their lived experiences?

Besides, we can argue in circles about literary analysis, about the role of art in culture, about decolonial theory, and about systemic injustice all day long, but there is a much simpler way to frame things that I feel even I've been losing track of, but I still whole-heartedly agree with. That is:

If the game's writer's did intend it, that would e very, very bad. But, if they didn't, that doesn't mean we can close this up and walk away like nothing is wrong.

If you're at a party, and while dancing you stomp on someone's foot, or whack them in the face, completely unintentionally, you say you are sorry and try not to do it again, right? Whether or not you intended harm, their toe is broken, or their nose is bleeding, and your carelessness is at least part of the cause. You have some responsibility for harm you do even when you don't intend it.

Thus, even if the tropes were put forth in complete innocence, WotC still has a responsibility for their impact at this point. WotC is saying "whoops, sorry" and no longer flailing its arms quite so much. That's it.

This entire, hundred page thread, is here because some folks do not want WotC to be kind.
 

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