Mal Malenkirk
First Post
Once in the sewers, Mesa hears noise around the corner. The thief are at work. He waits patiently until he hears the inevitable ruckus from above. Soon, Jarel crashes into the room and the brawl is on.
The heroes upstairs spot the necromancer in the back, surrounded by two zombie guard. He has to be takeb alive though they will have to go through a throng of thugs to get to him.
Downstair, two zombies are guarding two more thugs who are stacking the corpse being lowered, ready to leave with their 'loot'.
[sblock=initiative]The reward for a successful skill challenge is a suprise round. They didn't hear you coming.
1:Mesa 2:Montroya 3:Tor 4:Jarel 5:Andrec 6:Matlal 7:Bad guys (1d20+6+2=13, 1d20+1=21, 1d20+2=19, 1d20+2=16, 1d20+1+2=9, 1d20+3+2=6, 1d20+2=7)
Surprise round (everyone)
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Mesa
Montroya
Tor
Jarel
Andrec
Bad guys
Matlal
[/sblock]
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