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  • zztong's Avatar
    Friday, 7th June, 2019, 12:43 PM
    I'll say Chivalry & Sorcery. Even though I did get to play one session once upon a time, I didn't really get a chance to see it go.
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    Thursday, 30th May, 2019, 12:39 PM
    Oh no, a dagger through the heart. ;) I loved DQ, though I admit the magic system was crap, and while the skill system was interesting, it isn't what folks expect today. Alas, I really liked its melee combat.
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  • zztong's Avatar
    Tuesday, 28th May, 2019, 07:45 PM
    Good to know. If the opportunity presents itself, I'll probably try it. I still might not be into it since I like more Science in my science fiction, but that isn't a deal-breaker.
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  • zztong's Avatar
    Tuesday, 28th May, 2019, 06:11 PM
    > Systems You Left after One Bad Experience D&D 4e, Savage Worlds, Deadlands and Exhaulted -- I knew I would never run those games after I played them. In each case I played them for an entire campaign, not just one session. While the adventures were cool, I didn't care for the systems. Firefly RPG -- I knew I would never run it after reading the rules. They were too similar to Savage...
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    Tuesday, 28th May, 2019, 05:52 PM
    I've played that one several times back in the 1980's. I recall having had a good time, but that could have been the DM despite the system. Today, I couldn't tell you anything about the system. It wouldn't surprise me if it were a complex system.
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Tuesday, 28th May, 2019

  • 07:40 PM - Len quoted zztong in post Systems You Left after One Bad Experience
    Because the PF2 rules were apparently based on Starfinder, I don't even want to try Starfinder. Really? I've played Starfinder, and it's a modification of PF1. It seems very different from what I've seen of PF2.

Tuesday, 7th May, 2019

  • 09:20 PM - Mercurius quoted zztong in post Paizo To Make Kingmaker Bestiary... For D&D 5E!
    Interesting observation, or perceived observation. We can also tend to be a bit manic...everything is awesome and spotless, or all is lost. That aside, there is plenty of room in the market for a few big players, but 5e has really pushed aside most all other systems, and it starting to spread in a manner somewhat like during the d20 era, although I think overall the quality of third party work is much higher than 15+ years ago. Agreement with both parts. As to the latter, I think this is for two reasons, mainly: One, improvements in publishing technology; two, fewer people publishing "my kewl campaign setting I've always wanted to publish." Perhaps. But I think it is more the notion that "business is war" and this is the discussion of the spectators and fans. That isn't unique to the USA. I want to say it is probably shared with parts of Asia, but that's not my field of study and I could be... well am... usually full of it. It is not unique to the US, but the US has been most suc...

Thursday, 18th April, 2019

  • 03:26 PM - Jester David quoted zztong in post What Would You Want from PF2?
    They did remove resonance late in the Playtest. Our local playtest experience was that it wasn't really limiting anything anyways. Nobody ever ran out of Resonance. After a few sessions we concluded it was pointless bureaucracy and just ignored it. Yeah, I wrote that summary on the playtest and then just walked away from the process, not really paying attention. Because they went pretty much in the opposite direction I wanted... Resonance was mostly to stop people dropping 750gp every adventure for a wand of cure light wounds that is applied after every battle. And to stop mid to high level parties from buying a dozen small, low-power but useful magic items. But my problem with that rule was it was a poor fix to the long-term problem with the game system where magic items were assumed for the math, magic item crafting was routine, magic item stores were in even the smallest towns, and players got ridiculous amounts of gold. Dealing with magic items has always been funky for 3e/Pathfi...

Saturday, 13th April, 2019

Friday, 12th April, 2019

  • 01:51 PM - pogre quoted zztong in post Has Paizo ever talked about releasing their adventures in 5E format?
    No doubt. They've got every right to play the game of life as they see it and Well there's "backlash", I'll say consequences, for every change. I'm looking at a 50% conversion rate to PF2 with my local, tiny, sample of games. Game 1 involves around 8 players, of which 3 buy PF1 rules and 1 buys APs; 2 plan to buy PF2 rules and 1 plans to buy APs. Game 2 involves 6 players, of which 5 buy PF1 rules and 2 buy APs; 0 plan to buy PF2 rules, but 2 may purchase APs if easy to convert to PF1. Net change: 8 PF1 Rules Customers => 2 PF2 Rules Customers 3 PF1 AP Customers => 3 PF2 AP Customers if AP easily converted to PF1 or 1 if not. None of the games are planning to convert to D&D 5e, though Game 1 has some D&D 5e players. The local game store only has 5e organized play. This is why I think selling Paizo APs to PF1, PF2, and 5e customers is the way to go. The PF2 brand is already weak. I would see it as just giving up on PF2E. You may be right, but they cannot abandon ship y...

Wednesday, 10th April, 2019

  • 12:12 PM - CapnZapp quoted zztong in post Pathfinder 2E or Pathfinder 1E?
    I can agree with that. The tone of the boards changed noticeably during the Playtest. A lot of the voices advocating for alternatives left. Much of the dissent focused on retaining more of PF1, but... and this is just my opinion... there were folks advocating for changes that remind me of 5E. I don't post much on the Paizo boards anymore. I recognize Paizo invests a lot of effort trying to keep them cordial, but the remaining audience clearly wants PF2. An echo chamber then. Not a particularly useful feedback group.

Tuesday, 9th April, 2019

  • 08:39 PM - Aldarc quoted zztong in post Pathfinder 2E or Pathfinder 1E?
    I dunno. I frequented the Paizo boards and participated in the playtest. A number of us were calling for changes that I think would make PF2 more like 5E. I come to this discussion from PF1 and the PF2 playtest, having not yet played 5E. I'm awaiting the full PF2 to make a decision, but the PF2 Playtest left me with the clear impression that I am no longer somebody Paizo appears to consider part of their core audience. I respect their right to make decisions. We'll not likely completely part ways. I suspect I'll end up playing PF2, but its unlikely that I'll run it, and if I don't plan to run it then I probably won't buy it.As did I, but I also noticed a LOT people who did not want PF2 to move in the direction of 5E.
  • 06:43 PM - Morrus quoted zztong in post Has Paizo ever talked about releasing their adventures in 5E format?
    I'm not saying you're wrong. I'm sure that enters into the thinking. But I would point out that customers usually only purchase one cell phone, but often purchase materials for more than one game system. I think you'd be surprised by the number of people who only play D&D or only play Pathfinder. Our local RPG club has trouble getting people to try new games. Extending Golarion and its APs to D&D5e does not require new art or stories, only a system conversion and adjusted layouts. If that were 25% more effort I'd have to think that would be profitable in light that 5e's base is much bigger. Yes, they'd make a profit selling a thing, and this thing would do quite well. But the act of doing so would erode the value of their own hard-built IP. One assumes they feel the latter's long-term erosion would be greater than the former's short-term profit, and that they've thought about it more than we have.

Thursday, 4th April, 2019

  • 08:42 PM - Saelorn quoted zztong in post Pathfinder 2E or Pathfinder 1E?
    There aren't enough game systems, and game systems are flexible enough, for us all to have one tailor made for the games we want to run.The good news is that there are an unlimited number of game systems out there, and you absolutely can tailor make exactly the one that you want to run. If you understand an existing game well enough to find faults with it, then you understand it well enough to write a game that's better for you. Assuming you grok the underlying math, and you aren't trying out anything too experimental that might require extensive testing, you should be able to go from complaining on the internet to holding a book in your hands in about six months.

Tuesday, 2nd April, 2019

  • 06:58 PM - wakedown quoted zztong in post Pathfinder 2E or Pathfinder 1E?
    Somebody earlier in this discussion listed something like "greater character choices" as an advantage for PF2. Those who have liked the PF2 playtest will likely say they feel your issue is addressed. My sorcerer player just went through this during character creation. In his 3e incarnation, his bloodline was Infernal, which he was able to realize with just the PF Core book as it shipped with 10 bloodlines. In 5e with just the PHB and Xanathar's available (twice as many books!) he only had 4 choices of "origins". He opted for the Variant Human to get a feat and was surprised at how few there were to choose from. He sat down at Session Zero feeling a bit empty as his character creation took under 60 minutes and that was with going over ALL of the available options for his first 3 levels. There were other factors in the newer campaign - it was set in Oerth vs Golarion and it "went back to the roots" in how the game world operated - aka gone was the rush to obtain 750gp to buy a CLW w...

Friday, 29th March, 2019

Thursday, 28th March, 2019

Friday, 15th February, 2019

  • 11:19 PM - Staffan quoted zztong in post Pathfinder 2E or Pathfinder 1E?
    I can go along with Staffan's observations. To me, the playtest was too fast. It gave me the sense that Paizo was in a big hurry. If I tested anything, it was character generation. Yeesh, I'm tired of making PF2 characters and we're not done with Doomsday Dawn yet. Yeah, we dropped it after the second adventure. We just didn't think it was any fun. Whether that was due to adventures designed to stress-test the system, or whether it was due to a poor system, I'm not sure - probably a bit of both. I think Greylord's historical observations about rulebook sales will probably prove correct, but times do change. Pathfinder is a little odd because the original impetus of making it was "People like the adventure paths we did first in Dragon and then as their own products after we lost the license. But we don't want to make adventures for 4e both because of the more restrictive license and because we don't like the rules, so we want to keep making 3e adventures. But it makes no sense to make adven...

Thursday, 14th February, 2019

  • 01:32 PM - Erekose quoted zztong in post Pathfinder 2E or Pathfinder 1E?
    What happens to Paizo depends on sales. If the 1e folks don't largely follow Paizo to 2e then Paizo needs new players. If revenues are lower then Paizo will need to examine its options. IIRC, they are not planning to support 1e with their APs. Hmm - makes me wonder how different PF2E will actually be to PF1E - from the playtest it would appear to be a significant change but wouldn't there be a certain logic to keeping them "similar enough" (whatever that means) so that new PF2E players could still use the existing APs and PF1E players that don't make the move could still use the new APS???

Tuesday, 12th February, 2019

  • 11:20 PM - Shasarak quoted zztong in post Pathfinder 2E or Pathfinder 1E?
    I toyed around with Google Trends thinking it might describe interest in both D&D and Pathfinder. Its not sales data, of course. I'm not saying interest correlates with sales. I just don't know. The spike in interest in Pathfinder near the end of the graph corresponds with the announcement of the playtest. If you extend the range of time you can see the 4e effect. I wonder if the low percentage of people playing RPGs in the southern states is to do with a hold over from the Satanic panic?

Sunday, 9th December, 2018

Friday, 26th October, 2018

Friday, 5th October, 2018

  • 05:57 PM - The White Sorcerer quoted zztong in post The Latest Pathfinder 2 Playtest Update Has Dropped!
    I'm not sure what you consider to be printer friendly, but I think the formatting is still the same. Update documents are not complete rulebooks, just summaries of changes.So the update doesn't include an updated rulebook PDF? That's weird. And what I mean by printer friendly is not having stuff like parchment textures and ornamental borders on the pages. Also no art. Just plain text as much as possible.

Tuesday, 25th September, 2018

  • 02:43 AM - ProphetSword quoted zztong in post PF2 Playtest: 10 Things I Like
    Can you expand on this? Do you make characters with pencil and paper, or use some automation? Pencil and paper. Encumbrance is easier to track due to the bulk system. It’s much easier to tell at a glance if picking up an extra piece of equipment will encumber a character or not.

Friday, 21st September, 2018

  • 12:54 AM - houser2112 quoted zztong in post Starting the Pathfinder 2 playtest tonight (at last!) - any tips?
    If so, and its the first session, we spent most of it making characters, roughly 2-3 hours. It will be longer if you're all sharing a book and none of the players have looked at the rules in advance. The PDF offers some search abilities, but searching on "Spell Roll" will turn up something like 195 hits. The glossary helps and is perhaps the best place to start a search, but it won't answer all of the questions. People do this? Spend table time making characters? I'd be furious if I showed up to game night and people weren't prepared.

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