StanTheMan
Explorer
Posted this on RPG.net, but thought I might get a better response here:
Okay, here's the deal. My wife got me these three books. I've been playing and GMing other things so I've only skimmed through, not really read them. So, I'm in the midst of planning a Star Wars campaign (gonna use Buring Wheel for it). I figure, hey, here's D20 Future, maybe give me ideas. But, I figure I ought to read Modern first, since they're kinda joined, yeah?
A bit of background. I ran D+D 3.0 the first week it came out. Ran 12 sessions of it before giving up - at the time I found it complex and I just wasn't up on the feat thing. Haven't played it since.
So, here I am. I have these three books. I'm thinking, after my Star Wars BW, I might want something different, and maybe d20 is the system (we've already played GURPS and BESM this year, and now this new campaign).
Help me like them. Tell me what's good. Tell me tweaks you used to make the parts that don't work flow smoothly (for example, I've heard several house rules for the massive damage thing to make it more meaningful, which I like). Tell me more!
Okay, here's the deal. My wife got me these three books. I've been playing and GMing other things so I've only skimmed through, not really read them. So, I'm in the midst of planning a Star Wars campaign (gonna use Buring Wheel for it). I figure, hey, here's D20 Future, maybe give me ideas. But, I figure I ought to read Modern first, since they're kinda joined, yeah?
A bit of background. I ran D+D 3.0 the first week it came out. Ran 12 sessions of it before giving up - at the time I found it complex and I just wasn't up on the feat thing. Haven't played it since.
So, here I am. I have these three books. I'm thinking, after my Star Wars BW, I might want something different, and maybe d20 is the system (we've already played GURPS and BESM this year, and now this new campaign).
Help me like them. Tell me what's good. Tell me tweaks you used to make the parts that don't work flow smoothly (for example, I've heard several house rules for the massive damage thing to make it more meaningful, which I like). Tell me more!