Frostmarrow
First Post
People are beginning to design new classes for 4E. This is all fun but I'm beginning to be bothered about the hybrid classes. In 4E a class should belong to one of four roles; leader, controller, striker, or defender. We have also learned that the druid might become a hybrid; that the druid might be a leader and controller simultaeously. Hybrid classing suddenly looks like a good compromise when designing a new class, to get the flavor just right. But it isn't. In my humble opinion. It's just lazy design. What do you think?
When designing a new class one need to be think twice before making it a hybrid, lest too many new classes will be hybrids. What's the point of having roles then?
Let's say we are designing a knight class and can't decide between leader and defender. Is making the knight a hybrid a good choice? No, I'd rather have both; a leader knight and a defender knight.
I don't know about you but I will think twice before allowing a hybrid into my game. I hope designers will have the determination to steer clear of this potentially game breaking design choice.
When designing a new class one need to be think twice before making it a hybrid, lest too many new classes will be hybrids. What's the point of having roles then?
Let's say we are designing a knight class and can't decide between leader and defender. Is making the knight a hybrid a good choice? No, I'd rather have both; a leader knight and a defender knight.
I don't know about you but I will think twice before allowing a hybrid into my game. I hope designers will have the determination to steer clear of this potentially game breaking design choice.