Fox Lee
Explorer
Forgive me if I'm bieng dense, but... I'm currently reworking all the Scourging encounters for my 6th-level group. When I got to the eladrin hideout (badgers and such) I found myself rather confused - what's with all the doors? The encounter describes them as "stand-up doors", which makes me imagine them as free-standing doorframes with fully-functional doors in them, but not connected to anything.
But in that case, what the devil are they for? Why would any room contain eleven free-standing doors to nowhere? And how does going through one let you avoid the guardbadgers, since there's nothing on the other side?
There's gotta be something I'm missing here. Are the doors some kind of magical/stronghold item? Some kind of training device? I expect my players are going to ask, and my response at this stage will basically amount to "Um...." ^^;
But in that case, what the devil are they for? Why would any room contain eleven free-standing doors to nowhere? And how does going through one let you avoid the guardbadgers, since there's nothing on the other side?
There's gotta be something I'm missing here. Are the doors some kind of magical/stronghold item? Some kind of training device? I expect my players are going to ask, and my response at this stage will basically amount to "Um...." ^^;