My interest in 5E is pretty good. AD&D is still my favorite edition, but 5E comes close. I was looking through the PHB last night and getting excited about some character ideas, which hasn't happened in ages. My only real gripe is with the initiative rules - I've never like 3e/4e style initiative. And I thought the backgrounds were a good idea, but uninspired in execution.
5) Serious Lack of Digital Tools.
Not a big deal for me. Online chargen would be nice, but not something I'd value enough to pay for. It would be almost trivial to do right now though, speaking as someone who has coded professionally in GUIs, web dev, and databases. The hard part would be keeping it up to date through expansions of the rules.
4) No PDFs (except for the basic game).
Not a big deal for me either. I strongly prefer deadtree to reading from a screen. I understand that it's a big deal to some folks though.
3) Nothing Much to Look Forward To/Lack of Product Diversity.
I'm accustomed to making up my own adventures and monsters, so that's not a big deal for me. I'd like to see more character options and spells, but I have plenty now to keep me busy for a long time.
I hate waiting too. But I only just found some time to read the PHB last week. My free time's not what it used to be, so I expect they'll be able to produce material faster than I can absorb it.
1) No OGL (or some kind of compatible license).
Not an issue for me, and I don't blame WoTC for being leery of third party licenses after Pathfinder happened. I expect they'll approach this with great caution if at all.
I think that if your top 5 gripes with a game have nothing to do with the actual content of the game, then the game developer is doing pretty well.