Rowan Lamoureux
First Post
So, I adore this adventure path, it's easily the best written one I've ever read, and is generally some top tier fiction. If it were ever adapted into long form novel format, I would purchase it in a heartbeat! I would be happy to run through this AP for years to come, but some of my players have found an issue.
I run very roleplay heavy sessions, where time is spent talking amongst the party, and chatting to NPCs. We're currently 2/3rds of the way through book 2, and we've finished our 30th session. While I know people are enjoying themselves for the most part, we can go whole sessions without directly "accomplishing" anything as written in the AP. This is already a very slow paced campaign, and I think this side-effect has exacerbated the issue. To fix this, I'm looking at switching the level scaling back to the original progression speed it was written for, that being, 1-30.
I've found some problems in doing this though. The level of the encounters don't match up to the CR as calculated by Pathfinder, in a way that on surface level seems arbitrary. Now, I don't think that it is because all combats thus far have been fantastically balanced. But I was wondering if there was some formula or process that was gone through in designing the encounters for Pathfinder that took CR into question.
In addition to this question, does anyone have advice for switching the leveling curve over to the e tiers of play? This would have the PCs hitting level 10, 20, and 30 for the end of books 4, 8, and 12 respectively. I know from personal experience Pathfinder begins to break down even once you pass level 11, so how would people recommend keeping the spirit of Zeitgiest alive well into the epic levels, while satisfying the Player's need to keep leveling up?
A side note; I've been recording all of the sessions of my group's trek through Book 2, as we've been playing on Roll20, I'm super excited to share it out with people!
Thank you so much for your time!
Open Book Irony
I run very roleplay heavy sessions, where time is spent talking amongst the party, and chatting to NPCs. We're currently 2/3rds of the way through book 2, and we've finished our 30th session. While I know people are enjoying themselves for the most part, we can go whole sessions without directly "accomplishing" anything as written in the AP. This is already a very slow paced campaign, and I think this side-effect has exacerbated the issue. To fix this, I'm looking at switching the level scaling back to the original progression speed it was written for, that being, 1-30.
I've found some problems in doing this though. The level of the encounters don't match up to the CR as calculated by Pathfinder, in a way that on surface level seems arbitrary. Now, I don't think that it is because all combats thus far have been fantastically balanced. But I was wondering if there was some formula or process that was gone through in designing the encounters for Pathfinder that took CR into question.
In addition to this question, does anyone have advice for switching the leveling curve over to the e tiers of play? This would have the PCs hitting level 10, 20, and 30 for the end of books 4, 8, and 12 respectively. I know from personal experience Pathfinder begins to break down even once you pass level 11, so how would people recommend keeping the spirit of Zeitgiest alive well into the epic levels, while satisfying the Player's need to keep leveling up?
A side note; I've been recording all of the sessions of my group's trek through Book 2, as we've been playing on Roll20, I'm super excited to share it out with people!
Thank you so much for your time!
Open Book Irony