doctorbadwolf
Heretic of The Seventh Circle
I think I'd like to see various ways of fighting evil, not just one.
As to the notion that you might find evil and evil persons in the church itself, I don't think this actually defies the equation of faithful = good, unfaithful = evil, because if a high priest is actually evil, then he was only feigning being faithful.
So, if you want shades of grey (which is what I'd prefer myself), the point wouldn't be whether you can be faithful and evil. The point would be that one (a higher-ranking member of the church, but even a PC) might be faithful and... intolerant, oppressive, fanatical etc. And the question would be, at what point being intolerant becomes being evil?
Also, I think that Nietzsche's saying about staring into the abyss may be very important for characters who routinely face supernatural evil. And if you fight fire with fire, what makes you different from the arsonist? In a game about faith, good and evil, it's an important quandary, I think.
I mean, fighting supernatural evil with a sword isn’t really fighting fire with fire though.
I think there here are two ways to go fo such a game, and the decision has to be made at the start. Either it’s a game that wants to explore moral quandaries, or a game that can do, but isn’t focused on that.
I think id rather create the game that focuses on other things.