Your Favorite Weird Game- Time To Talk About the Weirdest RPGs You Know!

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It's rules, however, are very much just 90's rules-extra-light. 2d6 ≤ Skill. one special ability. Essentially, a very light sibling to GURPS. (on par with the much later GURPS Ultra-Light. Which should be no surprise given the publisher and contributor, Steve Jackson (US).
It should be republished with a much lighter system. I've often thought about doing it with Fate Accelerated.

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