One set of players for whom I run games always, always, always loots the bodies. Ever since 5E started, one of their recurring complaints has been enemies who don't have anything on them, and I think it's fair to say that the published adventures generally don't have any sort of guideline as to how much cash random thugs, or whatever, would be carrying.
I thought as time went on, they'd become adjusted to the "new normal," but they still seem to miss the fun of writing down new loot on their character sheets after every fight. And if that's what they enjoy, well, fair enough.
Has anyone made or found a simple resource with suggested loot levels for various types of common enemies? Like, "Sewer scavenger, loot 2d4 silver" type entries?
ETA: To be clear, I'm looking for something that breaks it down in more detail than the DMG tables. A low-level merchant will probably be carrying more money than a low-level street urchin, for example.
ETA2: To be extra-clear, I'm looking for a guideline for cash, not mundane or magical items.
I thought as time went on, they'd become adjusted to the "new normal," but they still seem to miss the fun of writing down new loot on their character sheets after every fight. And if that's what they enjoy, well, fair enough.
Has anyone made or found a simple resource with suggested loot levels for various types of common enemies? Like, "Sewer scavenger, loot 2d4 silver" type entries?
ETA: To be clear, I'm looking for something that breaks it down in more detail than the DMG tables. A low-level merchant will probably be carrying more money than a low-level street urchin, for example.
ETA2: To be extra-clear, I'm looking for a guideline for cash, not mundane or magical items.
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