Frankie1969
Adventurer
A number of different groups explicitly draw upon the belief of followers for magical power: godhand, apotheosis, monarchy, monument of war, notorious celebrity, and probably some others I'm forgetting. Prestige and some of the Theme powers also feel related to this principle. The specificity and frequency of this deviation from standard D&D rules makes me wonder.
All of the other rule changes (flight limits, gold vs teleportation, etc) are tied to the Aspect system, where the game world is affected by the surrounding planes. Add or remove planes --> add or remove rules.
I propose the Theory of Zeitgeist General Relativity: All variant rules come from the Aspect system.
Since "The Bond of Faith" is the only alteration that remains constant no matter what other planes are connected, it must be the Aspect of the game world itself.
All of the other rule changes (flight limits, gold vs teleportation, etc) are tied to the Aspect system, where the game world is affected by the surrounding planes. Add or remove planes --> add or remove rules.
I propose the Theory of Zeitgeist General Relativity: All variant rules come from the Aspect system.
Since "The Bond of Faith" is the only alteration that remains constant no matter what other planes are connected, it must be the Aspect of the game world itself.