Sorry, here's a long one.
Disagree with the statement that the Skill of the Target and the Skill of the Attacker is irrelevant.
You're misunderstanding my assertion.
It is irrelevant in the matter of the
specific mechanic that we're discussing- namely, once dailies.
Regardless of the 4Ed PC's level, a once daily exploit remains once daily- no additional uses of a particular daily power are ever gained by leveling.
In 3.X, most (but not all) once daily powers gain additional uses as the PC levels in a class that grants the power.
Again, we're only talking about # of uses a daily gets. Not richness of tactical options or anything else.
Who cares if the Barbarian is a one trick pony. He's doing the trick more than once per day.
AtomicPope
Martial Exploits being performed 1/day is easy to explain - watch MMA.
At best you've explained why certain exploits are usable once per encounter, and then, only in the context of combatants of equal ability. I'm sure if you went to a dojo and watched the master spar with several different students on a given day, he could probably execute most of his tricks against any given opponent, save for his best students. Against his newest/worst students, there probably isn't a martial exploit he couldn't execute at will.
FireLance
Same with villian's menace - focusing so much attention on a single opponent and reacting quickly to take advantage of the gaps in his defences is mentally and physically tiring. You just can't focus yourself and move as quickly to do the same to another opponent until you've rested.
And 2 hours later, after a massage and a beer, he's jumped again...and still can't use his daily?
Man! That really IS draining.
-Act of Desperation
You can only get angry because a friend dies once per day
How many times a day you get angry over your dead buddy depends upon how many people insult your dead buddy in 24 hours, your anger management issues, etc.
-Deadly Payback
You can only counter an enemy once per day
And the next enemy who is just as deserving and provoking? He gets a pass, apparently.
-Defensive Training
The fighter can only fight disciplined once per day
Naga, please! A trained warrior fights disciplined
nearly every time he fights. Check the MMA guys. Check Fight Science. Check out your local dojo or boxing gym.
-Reign of Terror
You can only stare at the enemies once per day
I'm pretty sure you can stare at whomever you want as many times as you want as intensely as you want for however long you want until the cops arrest you as a stalker.
Either that, or the Swiss Guards and the guys at Buckingham Palace are breaking the 4Ed rules...
-Stalwart Guard
You can protect allies with your shield only once per day
In the RW, there were warriors whose entire job was to defend a particular person from harm with their shield and their bodies. I'm pretty sure they didn't just sit down after using the shield once and say "Dude, I'm tapped!"
-(Ranger)Open the Range
You can only keep the distance from enemies once per day
That flies in the face of almost every battle involving archers and similar ranged combat specialists.
Lucky shots don't exist in the real world.
So, Buster Douglas really was better than Mike Tyson?
You say it like it's common place. Provide an example. Please don't flood the thread with unsupported objections.
Lets examine boxing, since its much simpler than most martial arts competitions.
In a heavyweight boxing match (well, one that goes the distance, anyway), there are hundreds of punches thrown by each fighter. You're talking about a small variety of blows (jabs, uppercuts, roundhouses, etc.) thrown left or right handed. It is rarely the single blow that wins, but a combo and/or attrition.
Even when watching more complex forms, its combos, not single maneuvers, that win. A fighter targets what he perceives as his foe's weakness, then goes after it. Sometimes that results in a KO or a serious injury, like a broken leg...but it wasn't one blow, it was the accumulation of blows.
Like chopping down a tree, the leg that buckles or breaks has been kicked by the same blow in the same location perhaps as many as a dozen times. The blow that finally brings the foe to his knees wasn't particularly strong- it was the straw that broke the camel's back. Nor was it more fatiguing to the deliverer- he's just tired from
everything he did in the fight.
drothgery
Err... the only 3.5 PH class that didn't have daily abilities by default was the fighter.
Again,
CORE, in almost every case,
you gained more uses of those dailies the more you advanced in a class. And in the expansions, most of those dailies gained extra uses per day through feats.
To this point in 4Ed, once dailies remain once dailies
regardless of PC level.
Why does your suspension of disbelief require a chance that it will succeed more often? Isn't 1/day enough for something that's hard to pull off?
Its hard to pull off 1/day against
a similarly skilled opponent. Against a kid or a 55 year old couch potato, its an unstoppable
at will ability.
But even so...
Consider the example put forth by Master Bruce Lee when he had his "coming out party" at a 1960s convention of martial arts masters (all black belts or equivalent) from around the world.
There is footage of him in educational sparring matches in which he is repeatedly striking this master in the head with the same move over and over again; of sweeping the same leg out from under another master, and so forth.
In the 1960s, Bruce demonstrations in several cities, including the Long Beach International Karate Championships. There, he challenged Vic Moore to stop his famous "unstoppable punch." When Moore was ready, nodding in affirmation, Lee glided towards him, throwing a straight punch directly at Moore's face, stopping before impact. Moore blocked zero of the 8 punches thrown.
In 1973, there is Bob Wall's account of Bruce Lee meeting the challenge of an extra (who happened to be a street tough) on the set of Enter the Dragon. Despite being bigger and stronger, he was easily beaten by a few sweeps and a multitude of strikes to the face.
Simply put, the once daily martial move doesn't exist in the RW. It is, at best, an illusion created by the way fights between evenly matched opponents
seem to end.