jaerdaph
#UkraineStrong
4e supports a mage who gets up close and casts spells. Thunderwave is the obviously level 1 choice for such a mage. 4e does not support a mage who fights by hitting things with his staff in physical melee combat. File this with a rogue who refuses to sneak attack, or a paladin who hides in the back and throws javelin. The game is balanced on the assumption that your character will be minimally competent, and on the assumption that the fun in the game is in a team effort. Refusing to be part of the team is antisocial at best.
Actually, that makes it sound like PCs have to be a little too "cookie-cutter" and "factory mold" for my roleplaying tastes.