Paul Strack
First Post
It's funny; I get one person in this thread saying 'Take out the skill challenge' and the other saying 'take out the combat'.
My basic suggestion is that a combined combat/challenge encounter is just too complicated to throw at players new to the game, especially if this is the very first encounter you are putting them through. I think you should pick one or the other.
I think combat is a better kick-off than a skill challenge. Have the party start off with a straight-up combat against the sea monster, possibly with some skill checks to avoid environmental hazards.
Follow up with a skill challenge to keep the damaged boat from crashing and to salvage as much as they can (partial victory: no crash, total victory: the boat can still be used).
If you'd rather start with a skill challenge, swap the order (save the ship, then fight the monster).
You can do more complicated things later in the game.