Generation Legacy: Part Three

It looks like it's technically Trained Only and Requires Tools. Harsh. :(

On the other hand, looking at Medicine and the damage system, there's a lot of in-between room. For instance, a cut that's not immediately serious but requires treatment to avoid infection or blood loss isn't really represented in mechanical terms. So I guess there might be room for unskilled treatment of those sorts of injuries.
 

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It looks like it's technically Trained Only and Requires Tools. Harsh. :(

On the other hand, looking at Medicine and the damage system, there's a lot of in-between room. For instance, a cut that's not immediately serious but requires treatment to avoid infection or blood loss isn't really represented in mechanical terms. So I guess there might be room for unskilled treatment of those sorts of injuries.

My thought, too. I was looking at that last night. Not to undermine first aid, I've had training and I'd still be somewhat hesitant to use it in a real emergency, but simple things won't require a skill check.
 




What's the communication architecture of the region? Still utilizing cell phones? I was thinking of having Emmet try to identify the culprit via scanning all calls made at the time of the explosion.
 


What's the communication architecture of the region? Still utilizing cell phones? I was thinking of having Emmet try to identify the culprit via scanning all calls made at the time of the explosion.

Yep, cell phones still dominate. That could certainly work.
 

Before anyone asks, those aren't self-destruct buttons they're pressing on the guns. There's a slight chance of overload when they turn the dial up to 11. And I rolled horribly. Just ask Mimic how well I was rolling at our D&D game tonight. :p
 


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