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M&M - Chosen (Recruiting Closed)


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hero4hire

Explorer
A few background details may have to be tweaked to fit in why we have powers.

OVERDRIVE
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Real Name: Oliver Danvers
Occupation: Student
Identity: Secret
Legal Status: Citizen of the United States with juvenile record
Other Aliases: Odie, O.D.
Place of Birth: San Francisco, CA
Marital Status: Single
Known Relatives: Donald Danvers (father)
Group Affiliation: None
Base of Operations: Hixville; a small city located somewhere in-between LA and SF
First Appearance: CHOSEN #1

History: Oliver; or "Odie" to his friends, was the son of the rich industrialist Donald Danvers. For the past few weeks Odie had been constantly getting into trouble and was expelled from his boarding school due to his rebellious and aggressive behavior. Little did anyone know this was due to the radical hormonal changes his body was undergoing. Odie realized something was strange very recently after he nearly crippled the whole Offensive Line of the Football Team in his last school. He discovered that in times of stress or danger he experienced what he called "The Rush" and his body's flight or fight response kicked into overdrive. Soon after the incident he was sent to his father for punishment. There his father was busy working on developing of Plasmagnetic Levitation for the government. His first prototype was considered a failure as test subjects who attempted to use the Floating Board found it too difficult to use and often crashed out of control and ordered the prototype to be destroyed. Curious, Odie "rescued" the prototype and found the movements needed to control the device to be extremely similiar to those needed while skating. He then affixed normal skateboard wheels to the Board so no one would ask questions when he carried it around.

Height: 5 ft. 9 in.
Weight: 145 lbs
Eyes: Green
Hair: Black
Unusual Features: Pale White Skin while Overdrive

Strength Level: Overdrive unsually possesses the strength of a boy his age and build who engages in regular activity. During times of stress his adrenal levels rise enabling him to perform feats of superhuman strength, albeit for only a short period of time.

Known Superhuman Powers: Overdrive possesses a radically altered physiology, especially his endocrine and glandular system. The chemistry of his seretonin and adrenaline have been altered allowing him to achieve superhuman feats of strength and endurance. Though such feats are often taxing to his body which is not fully adapted to such activity. His glands also release a chemical that reduces lactic acid build up in his muscles making him extremely resistant to fatigue while engaged in normal activity. An interesting side-effect to this chemical is its effect on the melanin content in his skin. Enabling him to virtually drain the pigment from his epidermis. The pain receptors in his brain also seem to have a "kill-switch" which allow him to shut off sensory input over a certain unknown threshold. Also when severely injured, his regenerative abilities seems to increase exponentially, dramatically increasing his recovery time. Another side-effect of his altered endocrine system is an increased production of Androstadienone, a chemical component of male sweat, that maintains higher levels of cortisol in females. This has been known to act as an aphrodisiac to the opposite sex.
Equipment: Overdrive uses a "Hoverboard". The Hoverboard is basically a skateboard without wheels. The hoverboard allows him to hover above the ground because of its reaction with the energy found within the surface of the earth itself. The planet we live on is filled with magnetic forces which play along with gravitational pull. Along with the use of the electromagnets underneath the hoverboard, it enables the board to propel and stay propelled above the ground indefinitely. Because of the conflict between the magnets and the magnetic energy within the surface of the earth. This conflict forces the board to resist the surface of the earth and remain suspended in the air.
 
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Relique du Madde

Adventurer
Here's Edgar's preliminary write up (Game stats only)


[sblock="Character Sheet"]
ABILITIES:
Str 11 (+0) Dex 14 (+2) Con 12 (+1) Int 16 (+3) Wis 15 (+2) Cha 12 (+1)

SAVING THROWS:
Toughness +2 (+1 unarmored), Fortitude +3 (1+2), Reflexes +3 (2+1), Will +5 (2+3)

COMBAT:
Base Attack +1, Base Defense +5 (Defense 15, flatfooted 12), Initiative +2

SKILLS:
Bluff 1 (+3), Concentration 4 (+7), Craft: Artistic 10 (+13), Craft: Structural 2 (+5), Drive 1 (+3), Knowledge: Art 3 (+5), Knowledge: Pop Culture 2 (+4), Notice 4 (+6), Profession: Illustrator 5 (+7), Profession: Writer 4 (+7)


FEATS:
Equipment 4, Second Chance 1 (Create: Artistic), Skill Mastery (Concentration, Create: Artistic, Notice, Profession: Writer)

POWERS:
Create Object 6 [16pp]: PF: Precise, Progression 2 (25ft), Subtle 1; Drawbacks: See Below

Illusion 8 [53pp]: PF: Progression 4 (100ft.); Extras: Duration (Sustained), Selective Attack, Drawbacks: See Below
  • AP: Deadly Illusion 6 [48pp]: PF: Progression 4 (100ft.); Extras: Damaging, Selective Attack; Drawbacks: See Below
EQUIPMENT
Art Supplies (Sketchbook, paint, brushes, pencils an pen), Camera, Cell Phone (Camera, PDA), Desktop Computer, Laptop Computer, Leather Jacket, Rebuilt/Customized 1940 Ford Coupe (AC, Alarm, Radio/Cd player, Leather Interior)

DRAWBACKS:
Power Loss (-3 pp, Minor, Very Common): To use his Illusion and Create Object powers, Edgar must either draw a object/scene he wishes to create or write down a brief description of it and verbally describe it.
HERO POINTS: 1

Abilities 20pp + Skills 9 pp + Feats 6pp + Powers 69pp + Combat 12pp + Saves 7 pp – Drawbacks 3 = 120 pp

[/sblock]
 
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Jemal

Adventurer
Shayuri/Bialaska -
Truthfully, I preferred Shayuri's proposed shapeshifter to Bialaska's, if I had to choose one. I'm not too fond of the 'terminator' take.
I actually didn't see any real problem with Bi's first take on the 'metal suit'... since it wasn't permanent, it's no more of a noticeable hindrance than someone who shoots lightning bolts from his hands. (The problem I had with WD's original 'crystal man' was that it seemed to be a permanent thing). So long as it can be turned on/off, it's hideable and not that much more noticeable.
It also had an easy Drawback - Normal Identity, which I liked.
The ONLY problem I had with your first take on Daisy was the Speed. (Just as a note, unless your character's supposed to be a speedster I'd prefer staying away from multiple ranks of speed.)

Relique - Looks mechanically sound and fairly straight forward. One question though is the action required to call forth your powers. Drawing or Writing usually takes time. I assume then that you'll want to make a few pre-mades to keep with you? Alternately, you may wish to take Quickness(Limited: Drawing/painting)... though not TOO much quickness. (It's not a drawback if you can paint a masterpiece in half a second)

H4H - I like the concept, the write-in of the hover-board, and the general idea behind the character. Two problems though:
A: it sounds like he's had his 'rush' power for a while, or at least it's been building for a while. The powers are all supposed to have suddenly come out of nowhere within the last month, not been developing for some time.
B: The descriptions of your 'powers' are very scientific and my brain can't wrap my head around what exactly you're planning on doing with them all 'game wise'. What It sounds like to me is: Enhanced Strength, Enhanced Constitution, immune to fatigue/pain, Regeneration, Immune to Mind Effects, Attractive Feat, and Flight (From hover board). The only one I have a problem with is the Mental Protection one. Care to elabourate on what you meant by it?

Shalimar - Interesting concept, feel free to flesh it out, I think an "i can do whatever I see" character could be an interesting counter-weight to Shayuri's "I can become whatever I touch" character.

Shaggy - It specifically states that power loss when loosing device is NOT a drawback, b/c that's PART of the device themselves (That's why they give more points than they cost). What I would suggest is that instead of buying the sword as a Device, you buy your abilities normally, and then use the sword as a 'focus', taking the 'normal identity' drawback for whenever you do not have the sword (Basically wielding the sword 'transforms' you into King Arthur, A'la HE-Man). Then you could use your points on stuff like Enhanced Strength/con, Protection(Maybe it summons magical'armour'), Strike, Leadership abilities, etc... Thoughts?

Mal - Perhaps Daredevil was a bad example, I was merely trying to give an example of a super-hero with a disability. Perhaps Professor Xavier's Weelchair would be more appropriate..
The purpose of the Major Drawbacks is that everybody who develops a power will have some sort of Achiles Heel. Be it a major disability (Either before or because of their power), or not having powers all the time (Normal Identity), or something that affects them greatly (Weakness/Vulnerability, either due to their powers or something else).

ALLRIGHT, Recruitment is closed. Lets see what we've got...
List of players followed by character concept.
Rellique - Edgar (Artist)
Hero4Hire - Overdrive (Self-Adrenal Boosts)
Bialaska - Daisy-Lyn (Metal girl)?
Shayuri - Facade (Shape-shifter)? *Unless you've changed your mind*
Shalimar - Carly Pope (Reflex Memory)
ShaggySpellsword - King Arthur(Nuff Said)
WalkingDad - Iceman(Cold Control)
APassingManiac - Jack Sullivan(Fire Control)
Mal Malenkirk - Jean Van Den Abel(Telekinetic)
Reveile - PULLED OUT (Sorry to hear)

So that leaves us with... a whopping 9 characters. I don't think I want that many, so lets see what we can do.


OK, I want Overdrive and King Arthur. Those two stand out the most to me.
I'm also seeing some good pairings.. Jack & Jean (Fire & Ice), Facade & Carly (Mimic's), Carly & Edgar (Both artists)...

I'm gonna go Overdrive, King Arthur, and 4 more characters, but I'll need a little more character info before I can decide. Need to figure out what's happening with Bialaksa & Shayuri's characters, I'd like some more info on WalkingDad's Ice-man, etc.
 
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hero4hire

Explorer
I can definitely tweak the background so the powers come on more sudden.

The closest to what his powers will be is the Living Weapon archetype from Instant Hero. So yeah low level super stats with fast healing and a rank or two of pheremones. I think I may drop the mental protection thing.
The concept was initially for a higher PL Game and probably isnt a good fit for a non super earth.
 

hero4hire

Explorer
Made a quick edit to background but I may have to rewrite it so it flows a bit better but it is a quick fix. Also dropped the psychic conductivity stuff.
 

Relique du Madde

Adventurer
I was initially thinking that for the most part he would have some predrawn pictures and prewritten descriptions which he would use (not sure how many), but I do like your suggestion. about using Quickness.
 

hero4hire

Explorer
How "down-to-earth" do you want the hoverboard to be?

I left it open so I could go with a simple rank of speed and limited airwalking to full fledged flight.
 

Jemal

Adventurer
If you want to make it like the goblin's glider, go ahead. If you don't want much more than a hoverboard a'la Back to the Future, that's fine too. I think the high-tech approach would be perfect for this though. Flight's good so long as it isn't too fast (say 4 ranks?).
 

Bialaska

First Post
Shayuri/Bialaska -
Truthfully, I preferred Shayuri's proposed shapeshifter to Bialaska's, if I had to choose one. I'm not too fond of the 'terminator' take.
I actually didn't see any real problem with Bi's first take on the 'metal suit'... since it wasn't permanent, it's no more of a noticeable hindrance than someone who shoots lightning bolts from his hands. (The problem I had with WD's original 'crystal man' was that it seemed to be a permanent thing). So long as it can be turned on/off, it's hideable and not that much more noticeable.
It also had an easy Drawback - Normal Identity, which I liked.
The ONLY problem I had with your first take on Daisy was the Speed. (Just as a note, unless your character's supposed to be a speedster I'd prefer staying away from multiple ranks of speed.)

Oh! I thought it was Alternate Form in general that you didn't want. Truthfully I liked the original brick more than the shapeshifter too, but was discouraged by the comment that came just around the time that I posted it.

When I get off work I'll make a few edits of the original power house and then go with her. :)
 

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