Sunderstone
First Post
Which translates I think into the reality that those who have the biggest problems with 3e are going to end up not liking Pathfinder RPG and those who advocate radical overhauls of the basic system are going to be the ones least likely to be listened to.
This is an important point imho. Radical overhauls wont work. High level play is a large part of the game and a complete overhaul probably will not happen unless they totally break backward compatibility. This will defeat the whole purpose, ymmv.
They are tweaking smaller things here and there that will help at high level play, even simple skill consolidation lessens the amount of rolls needed which in turn will speed up rounds slightly etc.
As for other things like class changes, this is an improvement. Some people I know didnt see much of a point to roll a Sorcerer over a Wizard, and I agree (ymmv). Now the Sorcerer looks fun to play and has a stronger reason for being. Even our player that loves half-orc Barbarians (abit too much

Improved starting hp, new hd. Yeah, its a simple change but helps address a major gripe players had about low level mortality. A subtle and elegant tweak. I had a "wtf, why didnt I ever do that" moment when I first read it.
So they are improving 3.5 and keeping it compatible with older 3.5 books. People seem to not get this around this forum in particular.
And Yes, if you didnt like 3.5, chances are you might not like the Pathfinder changes either Beta or otherwise. Thats perfectly ok, you were not the target audience. Some fence-sitters may see a few good things and switch back etc. YMMV.
The Paizo staff are great designers, but they arent miracle workers. They dont even have to be. For us 3.5 folks the game is not broken, it could use some refinements here and there. That's what Paizo is giving us.
P.S. the 15 minute day doesnt exist for my group either. Most of my players treat magic as a rare and powerful thing and dont blow all their spells in the first encounter, especially not at low level.