Does it really matter?
Why not turn the question around, ask WOTC why they foisted this unasked-for, arguably "wahoo", mythologically void stuff on the implied setting. The conspicuousness lies with them - they've made the change, not the banning DM. The banning DM is just maintaining verisimilitude, why should he bow to what appears to be a cynical branding exercise?
I know this is OT, but, how is a race of demonic half breeds, a warrior reptile race and elves mythologically void? I'd say that these are pretty mythologically, and certainly genre, filled.
I would also point out that 4e has not actually lost any races, other than half orc, which is truly a mythologically void race, since all 3e races are still playable.
Adding =/= restricting in most dictionaries.
We already said that we'd work with the players. The whole issue is that some simply do not acecpt that if no compromise can be found the DM can say "sorry, I won't run this game." They really believe and demand that the DM should run a game that's not fun for him.
But you aren't working with the players. You have absolutely, 100% banned a race, for no other reason than you dislike the race. What compromise have you made?
Then why do you insist on doing this to one of the players-- the DM?
But, the DM isn't actually doing anything. That's been my point all the way along. I'm the one playing the character. I'm the one who has to make it fit into the setting. I'm the one who has to accept the consequences of my choice - perhaps I cannot enter towns, I take penaties to certain things, everyone hates me, whatever. What is the DM "having" to do? What about my choice of race forces the DM to do anything?
Note, again, I'm only talking about a situation where the only issue is the DM's preference. In all other situations, the DM is most certainly entitled to have his way. It is only in this one, single situation, where the DM is forcing his personal tastes on the player.
Just as a question, what if two players want to play something that the DM doesn't like? Does it matter? Does it matter that the DM is putting his tastes ahead of more than one player? Or is it only OK when he's forcing his tastes upon one player?
RC said:
Give me an example where the DM remains unconvinced, and really believes that element X shouldn't be in the game, but where the DM must or should say Yes, and then you have an argument for DM entitlement. Until then, not so much.
I thought I just had for the past three pages. I feel when the DM's only reason for banning an element is his own personal tastes, then the DM should not force his tastes on other players. Doing so is entirely DM entitlement. No player can do so. No player can turn to another player and say, "No, I hate X, you can't play it". Only the DM can do so. And, IMO, doing so is an abuse of his authority.