Raven Crowking
First Post
I've repeated myself so many times in this thread. It simply stuns me that people insist on attributing stances that I have not taken. I've taken to reiterating my position with every post in the hopes that some people will get it. Apparently its started to work. Just not well enough.![]()
Poor, poor Hussar. So misunderstood. Clearly, if the DM says, "Sorry, Hussar, there are no dragonborn in this world" that would be good enough for him. My error. Because I do see you saying repeatedly that you accept reasons that something might not be allowed in a game. Vampires in mech games. Teletubbies in the Forgotten Realms. You are even willing to say that it's okay if it violates genre conventions.
But "There are no dragonborn in this world" is not one of the things you've agreed is okay, anywhere I can see, unless the world is underwater and they couldn't breathe.
And, see, I have a hard time understanding how a DM can ban a PC race without it being automatically true that they either are not in the world, or that they are in the world in such a way that they can be PCs. It would be rather odd for a DM to ban (say) dragonborn as PCs because he cannot stand them, yet have every third NPC be a dragonborn.
So I question the intellectual honesty of saying "It's okay for the DM to make a world without dragonborn, because he hates them, and ban dragonborn because they are not in the world", but at the same time say, "It's not okay for the DM to ban dragonborn because he hates them" even though the implication of that banning is (very, very, very strongly) that there are no dragonborn in the world.
The "logic" seems.....rather wishy-washy to me. At best.
And I guess some things you said just sorta led me astray. For example, from post #262:
Me: Hey guys, this DM has his sphincter in such a knot about his "vision of the world" that he won't even try to meet me half way despite the fact that I've come up with a plausible explanation about my character. If he's that tight assed about this, imagine what his adventures are going to be like. **Choo Choo!** Let's let him/her go write that fanfic that he's really trying to rope you into and I'll run a game where you get to play the characters you more or less want to play, within reasonable limits set by the parameters of the game and not my personal "artistic vision".
although I'd swear that the presence or absence of a racial choice has something to do with the way that the world is envisioned by the DM. And it seems to be the DM's "vision of the world" that you are upset about here.
And I guess post 292 sort of makes me wonder how you can say that you accept the DM saying "There are no dragonborn in this world":
Yes, it's perfectly clear. You think your fun is more important than your player's. Since you are the one banning the element, not the player. You are the one who has decided unilaterally that your imagination is better than your player's imagination and that if the player plays something you don't like, your fun would be less, therefore, he cannot possibly play it. Anything which lessens your fun is bad. It doesn't matter that your decision has lessened his fun after all. His fun is irrelavent. The only important thing here is that you are having fun.
Because there, indeed, we are talking about an element being banned from the game. And being banned from the game means to not exist in the game. And it is rather difficult to understand how it is not okay for an element to not exist in a game, save that the DM says that it does not exist in the game because it does not exist in the world.
See, this sort of thing confuses me. I have a hard time understanding your response, especially when you are talking to Fenes, who has stated that his world has no dragonborn. Which is, apparently, okay, as long as he has said so. Which he has.......so.......
See. Now I feel like a computer having to talk to Captain Kirk. The next sentence is true. The last sentence was a lie.
Because I get that, time and again, you are saying that you only have a problem with banning elements when it is an issue of personal taste. But, isn't "There are no dragonborn in this world" a matter of personal taste? You seem to think so, in post 312:
My only beef is with the idea that the DM's prerogative of creating setting extends to enforcing his personal tastes over the wishes of the players. If the DM bans something and no one cares, well, who cares? But, if the player, who I'm assuming is not being an asshat for the purposes of this discussion, honestly wants to play X because he likes X and can do a good job of playing X and will not abuse the rules and is doing so simply because he likes X, then why does the DM have the right to say "no, my imagination is better than yours"?
Because here, you are talking about the DM banning something as part of "creating setting". Isn't "No dragonborn in this world" part of creating setting?
Hey, how about Fenes again? He has said that he has a world with no dragonborn, and given you specific reasons why it is genre-breaking for him. If you say that simply saying "There are no dragonborn in this world" is good enough, you must be okay with that, right? Post 317 has the answer:
It's when the DM, like Fenes here, says, "Well, I cannot envisage a society which accepts people with scales, therefore, nothing you the players can say can change my mind and you WILL NOT play this race. If you want to play that race, play in a different game (Ie, get out of my game)."
He has unilaterally decided that his enjoyment of the game hinges on this one single factor and anyone else's enjoyment is secondary. If someone plays a dragonborn, it will make the game less fun for him, therefore, no one shall play a dragonborn.
No matter what.
And people are patting him on the back for it.
That's what absolutely blows my mind about this. He's being 100% unreasonable. No compromise, no attempt to find a middle ground. THOU SHALT NOT PLAY THIS. It doesn't matter if the player tries to come up with a reasonable background, it doesn't matter what the player wants at all. No matter what, no one can play this in his game. For no other reason than he doesn't like it.
He has unilaterally decided that his enjoyment of the game hinges on this one single factor and anyone else's enjoyment is secondary. If someone plays a dragonborn, it will make the game less fun for him, therefore, no one shall play a dragonborn.
No matter what.
And people are patting him on the back for it.
That's what absolutely blows my mind about this. He's being 100% unreasonable. No compromise, no attempt to find a middle ground. THOU SHALT NOT PLAY THIS. It doesn't matter if the player tries to come up with a reasonable background, it doesn't matter what the player wants at all. No matter what, no one can play this in his game. For no other reason than he doesn't like it.
Heck, in post 346 you give an example of your reaction specifically to a world without dragonborn:
Player: I want to play a Dragonborn in this campaign.
DM: Oh man, I hate that crap. No, not in my game.
Player: Well, I really like them. I like the idea of them. I know you have a pretty detailed setting, but, what can we work with? Maybe, my character went to sleep at a crossroads, under a full moon on the night of the great Conjunction, surrounded by faerie rings and when he woke up, he was in your world. He survived living off the land and managed to befriend a lonely charcoal burner. He learned the local language and culture from him and has now set off to find a way home. Hrm. Maybe he takes a -2 to diplomacy checks, after all he's scary looking, and people's initial reactions are unfriendly? That might work.
DM: No way. You absolutely cannot play a dragonborn no matter what. It's my game and if you don't like it, there's the door.
Now, me, I'd be out the door. Any DM who had his sphincter that puckered about something like this would be one I'd never want to play with.
DM: Oh man, I hate that crap. No, not in my game.
Player: Well, I really like them. I like the idea of them. I know you have a pretty detailed setting, but, what can we work with? Maybe, my character went to sleep at a crossroads, under a full moon on the night of the great Conjunction, surrounded by faerie rings and when he woke up, he was in your world. He survived living off the land and managed to befriend a lonely charcoal burner. He learned the local language and culture from him and has now set off to find a way home. Hrm. Maybe he takes a -2 to diplomacy checks, after all he's scary looking, and people's initial reactions are unfriendly? That might work.
DM: No way. You absolutely cannot play a dragonborn no matter what. It's my game and if you don't like it, there's the door.
Now, me, I'd be out the door. Any DM who had his sphincter that puckered about something like this would be one I'd never want to play with.
And this stuff confuses me, because one side of your mouth is saying one thing, and the other side seems to be saying something completely different.
And the funny thing about that "Naval campaign" conversation you mention in post 352 is that, when I suggested that the DM was within his rights to disallow a warforged ninja in a Pirates of the Carribean game because it did not fit the genre/setting, you argued that this was not a good enough reason. In fact, here you characterize my position as
The DM is infallible. His tastes trump all, 100% of the time, players be damned.
So, again, this confuses me. I am not sure who you are being dishonest with. Me? Yourself? One of us, certainly. Or so it seems to me with my admittedly feeble grasp of language and logic. Certainly there is something here where 2+2 is not adding up to equal 4.
But, then again, this thread is littered with posts by several folks pointing out the same thing to you, and being blithely ignored.
Apparently, according to some in this thread, I made the wrong decision.
Can you explain to me how you jump to this conclusion?
How does "The DM can, and sometimes should, say No" mean that the DM cannot say Yes?!?!?!
Or is this simply more "Woes!" like the "Woes! The mean DM said I can't play a dragonborn in his game!"?!?!
RC