Limited Run Systems

That's . . . pretty limited. Is there no story in Daggerheart
We have story, but there isn't a lot of interesting mechanics to the system. Much like Fabula Ultima, it really suffers from an anemic bestiary. I can see most combats turning "samey" with repeated enemy types.
I run three players. It takes a lot of enemies just to get to a moderate challenge for a small group. I'm going to run out of original challenges very quickly. The players will run out of interesting options after 2-3 sessions per level.
 

log in or register to remove this ad

Remove ads

Top