D&D 3E/3.5 Whitemouses' 3.5 Comepndium

Whitemouse

Banned
Banned
I've got some stuff to post up so I'll collect it all in one thread. :)
One my feats for today.
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Turn/Rebuke Undead [Divine]
You are capable of using divine energy to turn undead beings and creatures
Prerequisite: Spellcraft 8+ ranks, access to 1st level divine spells and a patron deity.
Benefit: You may turn/rebuke undead as a cleric of five levels lower would a number of times per day equal to 3 plus your Charisma modifier.
Normal: Some classes gain the ability to turn undead at certain levels. Advancing in those classes and having this feat is redundant and provides no benefit to those classes.
 

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Ha! That's funny - I've got a Turn Undead feat too. I did up a sphere system for cleric spells, and I made turning into a feat.

As for yours... I don't see why it requires 8 ranks in Spellcraft (why not Knowledge (religion)?). The prereqs also point to someone having 1 level in cleric, paladin, or druid, and since the first two already get it, you might as well just make it an optional class ability for druids (swap it for an animal companion or something).
 

Ha! That's funny - I've got a Turn Undead feat too. I did up a sphere system for cleric spells, and I made turning into a feat.

As for yours... I don't see why it requires 8 ranks in Spellcraft (why not Knowledge (religion)?). The prereqs also point to someone having 1 level in cleric, paladin, or druid, and since the first two already get it, you might as well just make it an optional class ability for druids (swap it for an animal companion or something).

I've always seen Spellcraft as directly analagous to spellpower. In a stripped down skill system I'd imagine a minimum number of ranks in Spellcraft to be able to cast spells from each spell level and vary depending on the concept shooting for. I ported this thinking over to my feat.

There are also a slew of supplemental divine spellcasting classes from other books that don't have the ability to turn undead (Favored Soul, Shugenja, Spirit Shaman, Sohei, etc.).
 



Sorry, let me dig up my notes on this, they're buried somewhere between my two computers.

But basically what you do is that you just allow the feats as is. Half-elves get a bonus feat just like the Dilletante ability from 4e and humans can just buy them. I might allow another demihuman to buy a feat from a class they are favored in.

If you are multiclassed or you have a feat for a class you don't have levels in, you can't be better than a single classed character of your character level. So if a Rog 10/Ftr 10 takes all three of the sneak attack feats he would do +10d6 sneak attack, not +15d6.
 
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