Updated to v1.2! (A few days later than I'd planned, but school keeps me busy.)
Big update this time: All of the rituals from the
Forgotten Realms Players Guide, plus one more, from
Adventurer's Vault. ("Transfer Enchantment", that lone ritual from AV, promises to be among the most commonly used, I believe.) I also rebalanced the layout to fit all of the new rituals; the way I've done it, the final page is roughly two-thirds full, rather than one-third. Also, each level of rituals is grouped together without straddling the page-break, such that one can see all of the 10th-level rituals (for example) without having to flip the page over.
I've been thinking about the suggestions to add a "Market Price" column. Unfortunately, the layout is currently too full to allow this. However, I've been considering upgrading the layout to a landscape format, allowing me to add a short description of each ritual, as well as a couple extra columns if space permits. (And of course, if you all feel it's worth it.)
A few questions for the community:
- Should I upgrade this project to landscape-format? It will likely mean that the file will be an extra page or two longer, but I can offer more information.
- If yes, what columns should I add? Market Price? Component Cost? A brief description? Remember, space is limited. Alternatively, if you'd like me to do something else with the additional space, don't hesitate to ask! (Consider, though, that the intention of this index is not to replace or spoil the products themselves; you will always need access to the books to actually use the rituals listed here in your game.)
- Alchemy: Should I include it here? If so, how? At the moment, an index of Alchemy recipes would be fairly redundant, given that all of them come from Adventurer's Vault. Furthermore, it would probably be best served as its own separate file. Alchemy will be something I reassess periodically as new products get released. Currently, I believe it's beyond the scope of this project, but that doesn't necessarily mean it always will be.
As always, feedback of any sort is always welcome, and of course, please remember to show this project to your friends!
Sincerely,
-
doctorhook