Name one thing you love and one thing you hate about 4e D&D

while I don't have much of an issue with the first picture of 4e weapons...though some of the size comparisons I feel are off..., looking at the 2nd image makes me feel like someone had a seizure while drawing weapons.

LOL. As someone who never saw the previews, I really didn't expect you to come up with a definitively open-and-shut case like that. I'm convinced (and I physically flinched when I saw that picture). Good grief!
 

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Like previous editions, where your character sheet had...abilities and numbers.
And deity and alignment that actual had meaning other than space wasters.

Presumably they wanted a brute race without the overtly evil connotations of orcs.
Dungeons and.... Daisies? Desserts? no...Dragons. Ergo, two things that would be dangerous for a player... dungeons to delve in and the dragons found therein.


It left sometime during 3E. The spikes are not new to 4E.

Actually the art is closely to Warhammer (Fantasy or 40,000 your choice) from recent decades with big blocks and lots of spikes similar to Mad Max post-apocalyptic style with a fantasy twist. 4th edition art is MUCH more defined closer in detail to that style of art than was 3rd which was a step away from the previous editions arts. I personally prefer the art style of 3rd given the choice between it and 4th to be more fantasy and less whatever it is now that resembles Games Workshop designs.

(I would prefer an art style that does not directly try to emulate one of the games biggest competitors myself.)


[/exit stage left even]

(round #2)
Love: magic item levels

Hate: economic system
 

LOVE: DMing 4e.
DISLIKE: Powers. I like the SWSE class mechanics (talents and such) better and I wish they'd stuck with that for 4e.
 

Love that I can make a dwarf cleric who doesn't run like a priest... or even a particularly spiritual guy.
Hate that because clerics can't use shields without a feat, I'd be an idiot not to use a maul (bye-bye throwing hammer concept).
 

Love that I can make a dwarf cleric who doesn't run like a priest... or even a particularly spiritual guy.
Hate that because clerics can't use shields without a feat, I'd be an idiot not to use a maul (bye-bye throwing hammer concept).

They can't use a maul without a feat either though, so I don't see your point exactly...
 

Love: The generic class system behind everything that will be great to work with once the GSL gets fixed.

Hate: That the 4e fanboys think that the system is so perfect that you can't write a criticism of it without them chiming in and threadjacking.
 

LOVE: DMing 4e.
DISLIKE: Powers. I like the SWSE class mechanics (talents and such) better and I wish they'd stuck with that for 4e.

I totally agree. Well almost totally.

LOVE: Rituals
DISLIKE: Powers. Well not powers as such, just the fact that its split between attacks and utilities. Would have liked more options. (Have utility at first level, etc.)
 

Love pretty much all of it 'cept the errata. Hate the fact that new printings of the core books with errata have not yet been published, which is currently keeping me from buying all three core books.
 

Love: I'm enjoying every part of playing rather than dreading half of it.
Hate: Lack of options, well play tested variety is the spice of gaming.

-Q.
 


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