Fifth Element
Legend
Ah, there's the rub once again. We can't even agree on what D&D's roots represent, so how could we ever agree that 4E goes back to them?Keeping in mind here that the "roots" I identify with are more 1e than OD&D.
Ah, there's the rub once again. We can't even agree on what D&D's roots represent, so how could we ever agree that 4E goes back to them?Keeping in mind here that the "roots" I identify with are more 1e than OD&D.
Speaking of elves, when are we going to get our elves who can become invisible at will back?
That's how they were in Chainmail, and that's about as close to D&D's roots as you can get.
This is the best answer to the edition wars I have seen in a long time.They're all just mechanics. It still boils down to "I hit it really hard. In the face."
Both have an in-depth skill system in which success depends more on rolling a check rather than describing your character's action.
Less focus on "How are my crops doing this season?"
Dude, what game have you been playing?!? I'm pretty sure there isn't any crop rotation mechanic in any edition.![]()
This is not true in 4e. You have to think of the way to use your skill to meet the challenge, not just say "I roll History to succeed." It explicitly spells this out in the Skills chapter of the PHB.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.