Complete Champion - Domain Access class feature for Sorcerer

"Level", not "spell level". It refers to the class level, IMHO, and makes sure you do not "regain" the two spells you give up on the next level up, since the first sentence only refers to the 5th class level. Basically you lower the spells known for 1st and 2nd spell level for the 5th class level and each subsequent class level.

But if you read it as "class level" instead of "spell level", now that may cause even much serious damage to a single-classed sorcerer.

Each time you level up, you learn 1 or more new spells. Now that number decreases by 1. So, if you take that class feature at 5th-level, you will learn 17 less spells in total by level 20, comparing to normal Sorcerer.

On the other hand, you can easily avoid most of the disadvantages from this alternative class feature by multi-classing into appropriate prestige classes. Because you can easily avoid gaining additional sorcerer class level again.

So I vote for "1 less spells known per spell level".
 

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Otherwise...you reach level 6 and can cast 3 +bonus(?) spells per day of level 3, but don't actually know any. Which is just really silly.

Well, that is not so silly IMHO. Because Sorcerers can use higher level slots for casting lower level spells. Or better, for casting metamagic versions of lower level spells. You can use that 3rd level slots to cast, say, Empowered Magic Missile or Heightened Glitterdust.
 

But if you read it as "class level" instead of "spell level", now that may cause even much serious damage to a single-classed sorcerer.

Each time you level up, you learn 1 or more new spells. Now that number decreases by 1. So, if you take that class feature at 5th-level, you will learn 17 less spells in total by level 20, comparing to normal Sorcerer.

:lol: No, no, no.

You look at the table of spells known at each level and reduce 1st and 2nd level spells known by one.

It's NOT cumulative, of course. ;)

Bye
Thanee
 

As far as losing a spell known of each level, I'd rule it to work like the Stalwart Sorcerer variant in CMage -- the lost spell known doesn't occur until a level you would learn your second spell known for that level. Otherwise...you reach level 6 and can cast 3 +bonus(?) spells per day of level 3, but don't actually know any. Which is just really silly.

That problem doesn't even exist, if you read it as learning one less 1st and 2nd level spell known only.

Bye
Thanee
 

It's NOT cumulative, of course. ;)

Why not?

Also, If that text is saying that only the initial spells known loss at Sor 5 is carried over, it should be "two" instead of "one". Because they are one 1st-level spell and one 2nd-level spell.

I still think one less spells known per spell level is the only reasonable interpretation.
 


Because that makes no sense. :D

Also, If that text is saying that only the initial spells known loss at Sor 5 is carried over, it should be "two" instead of "one". Because they are one 1st-level spell and one 2nd-level spell.

I still think one less spells known per spell level is the only reasonable interpretation.

Quite possible, but I don't think that's what is meant there (it would be really bad, if it was).

Bye
Thanee
 

Thanee's explanation makes perfect sense when you recall that the sorc spells known progression table simply shows the total number of spells a sorc knows at any particular level, rather than showing the number of new spells he knows whenever he gains a level.

Thus, the provision in complete champion is to prevent the sorc5 from effectively regaining all his lost spells known when he reaches 6th lv. Else, you get funny situations like a sorc5 knowing just 3 1st lv and 1 2nd lv spell, and suddenly knowing 4 1st lv and 2 2nd lv spells at 6th lv, when it should still be 3 1st lv and 1 2nd lv spell.:)
 

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