Sagiro
Rodent of Uncertain Parentage
Really? I'm surprised to hear you say this, since I think most of us were moving (in addition to attacking) almost every round. Understand that 40% of us are rogues, and for a rogue, every movement consideration pales in comparison to flanking for sneak attacks. Logan and Cobalt were constantly moving to maintain flanking on our enemies.A few notes from my perspective:
- My players are still somewhat in the 3e mindset when it comes to moving in combat. No one used any environmental objects to aid in combat, and they didn't move around a whole lot (to the extent that someone second-guessed one character who did move.) I think this will change with time. I'll need to keep creating fight locations with Neat Things You Can Do (tm) to encourage this.
Also, as a group, we have very few (in fact, I think zero) powers that move our enemies around. I guess we could bull-rush, but that never seems as good as just using a power. As such, a bonfire (for instance) is much more a danger to us than our enemies, and so there's not much we can do to take advantage of it. (In fact, we'd want to stay away from it, so as not risk getting pushed/pulled/slid into it.)
Still, you could be right. Can you think of an example where we failed to use a tactical element in a clearly (or even not so clearly) beneficial way?