Thanks for posting that, it reminded me of yet another weakness of 4e: All the characters of any class are just about identical, in that race to Enforce Fun.
You must be playing a different 4e than I am.
Running both 1e and 4e right now...
1e:
* Greater stat variation, with random rolls being the default
* Greater HP variation, also due to rolling
* Zero class ability variation, unless you're a spellcaster...
* Greater spell variability for spellcasters
* Front-loaded racial abilities that don't change
4e:
* Lower stat variation, due to point buy optimization
* Almost zero HP variation - just a few points at most.
* Huge class ability differentiation past 3rd level or so, unless you're a spellcaster...
* Less spell variability for spellcasters
* Availability of Feats to fine-tune a character, including racial abilities.
Both have fundamentally similar Skills, if you use Non-Weapon proficiencies.
Both also allow you to make your character interesting in ways beyond the mechanical.
At 1st level there are very few differences between characters of the same class under either system. Intra-class differences get pretty extreme in 4e by even low-mid levels, though.
-O