• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[OOC] Toranthar (Full)

Ahh! Okay, I see now. So the hole that leads to the cavern is under the sunstone out in the city. Something happened causing that light source to fall directly through the hole in the city "floor" into the cavern with us.

I'm guessing that the cavern hole, the exit to the city, is fairly far over our heads and that there's no easy way to get up there to see what's happening, yar?
 

log in or register to remove this ad

Yes, you've got it.

The baskets are the only apparent way up. There are no others that you have noticed.

----

I'm glad of the gift of time and creativity freely (or dearly!) given by my friends and fellow gamers here at EN World!

Happy Holidays!
 

Also, I want everyone to have a chance to respond to the latest development before moving along. I expect it will be a bit before everyone gets a chance to respond, so here's a chance for extra XP for everyone:

A Toranthar Holiday:
1. Name (name the holiday)
2. History (brief history of the holiday)
- How it has changed
- How is has remained the same
3. Observance (who, what, when, where, why)

----

Each write up will earn a bonus 50 XP for every PC in the game.

Each write up that is related in some way to Naedur will earn an addition 50 XP.

One entry per player.

Happy Holidays!

----

Related: Eoghanbt will indeed be joining us, he's submitted a character to me, and I'll be intro-ing him soon. For Naedur natives, he's part of the small (cough-inbred-cough) human community in Naedur. They fancy themselves royalty. They look it with their willowy limbs and their pale hair and their violet eyes and their heirlooms and their haughtiness.
 

Also, I want everyone to have a chance to respond to the latest development before moving along. I expect it will be a bit before everyone gets a chance to respond, so here's a chance for extra XP for everyone:

A Toranthar Holiday:
1. Name (name the holiday)
2. History (brief history of the holiday)
- How it has changed
- How is has remained the same
3. Observance (who, what, when, where, why)

----

Each write up will earn a bonus 50 XP for every PC in the game.

Each write up that is related in some way to Naedur will earn an addition 50 XP.

One entry per player.

Happy Holidays!

----

Related: Eoghanbt will indeed be joining us, he's submitted a character to me, and I'll be intro-ing him soon. For Naedur natives, he's part of the small (cough-inbred-cough) human community in Naedur. They fancy themselves royalty. They look it with their willowy limbs and their pale hair and their violet eyes and their heirlooms and their haughtiness.

Sorry not to have responded sooner but I've been away on holiday. Would have let you know but my last day at work turned out to be very hectic!

I'll get on to this soon and make sure I include something new.
 

A Toranthar Holiday:
1. Name (name the holiday)
2. History (brief history of the holiday)
- How it has changed
- How is has remained the same
3. Observance (who, what, when, where, why)

----

1. Springfeast
2. After the difficult winters on the surface, the farming communities celebrated the coming of spring and its accompanying bounty by throwing a huge feast with foods they had been saving for months. It was a time of joy and hope, and of rejoicing the end of hunger, at least for another year.
- Winter has lost its significance, the holiday has lost its timing. It is no longer based on the beginning of spring, but rather focused on the discovery of a new source of food, or sometimes a new vein of rich ore (since it's a dwarven community).
- The observance is the same. The community leaders hold back a good feast's worth of food, waiting for the right event to trigger the holiday, and the entire community comes together to celebrate. It remains a time to celebrate joy and hope, although the hunger never really ends.
3. Mostly covered in the above. The feasts in Naedur have been held in the open area at the center of the community, underneath the sunstone and its light, as a symbolic (although subconscious) connection to the original holiday's connection to the returning sunlight.
 

Dear all,

I'm really sorry to do this, and it might be just New Year blues plus a rotten stinking head cold - but I'm not feeling the love for pbp gaming right now and I'd like to pull out.

My utmost apologies, but I don't think I can give this the time it deserves (as there is just so much good stuff going on in this game!) and so I'd rather not do a shoddy job.

Best wishes for the game,

Matt.
 

Springfeast, nice! Happy Springfeast everyone! There should soon be a feast after the discovery of the new cache of mushrooms by Krik and Gunna and the others. After this whole SUN CRASHING thing is sorted. Gunna is sweet on Heskrash, by the way. Not that it's a secret.

100xp to everyone for Redclaw's efforts!

---

Mathew_Freeman (Tallarn) - say it ain't so!

---

Happy New Year everyone! I've been a busy little bee IRL and am ready to settle back down to some DMing. Let's go!

Skill Challenge: Dark Harvest Part II
Level 1, Complexity 2 (6 successes before 3 failures)
Difficulty Moderate (DC 15)

In Part II, the Sunstone has fallen to the cavern floor and in a brilliant flare shattered into a multitude of bright shrapnel. Heskrash is blinded (PHB 277) and the rest of you are free to take actions (I'll post an IC post here soon - probably later today, it's late my time). There were other crews of workers on the cave floor and by the sound of it, some of them are hurt.

Primary skills: Athletics, Endurance, Heal, Perception (feel free to make a case for the use of any other skill for a one-off success)
 

Working on several maps to give you guys a better lay of the land as you move on to part 2 of the challenge. Stay tuned!

---

Stealing an idea from a DM in another thread... (thanks helium3)

List some fancy pants items you're interested in, so I can try to work them in. From the PHB or the AV.

Level + 4 (so, since you're all level 1, a Level 5 item)
Level + 3 (level 4)
Level + 2 (etc)
Level + 1
Level + 1
 

Krik wishlist - so many good items to choose from. Here are a few.


  • Level 5 - Lifedrinker Scimitar +1
  • Level 4 - Cloak of Distortion +1
  • Level 3 - Quick Scimitar +1
  • Level 2 - Veteran's Hide Armor +1
  • Level 2 - Prime Shot Longbow +1
 

Couldn't find much I'd like to own at these levels. Anyway here's Belleros' wishlist:

5°-Bag of holding
4°-Bloodcut Leather armor +1
3°-??
2°-Vicious Longsword +1
1°-Amulet of protection +1
 

Into the Woods

Remove ads

Top