glass
(he, him)
After a long hiatus, my group is soon to be getting back into our Age of Worms campaign, and we have decided to convert to Pathfinder RPG. I know about (and mostly like) the following changes:
EDIT: Forgot to mention, I also know about CMB and polymorph being broken up. EDIT2: And increased feat progression.
The trouble is, with hundreds of pages to go through, I'm bound to have missed something. So, what have I missed?
glass.
PS If there is a comprehensive list of differences somewhere, or a link to a previous thread (my CS ran out and cash flow won't allow me to renew ATM), even better!
- Changes to racial abilities (proficiencies, humans get +2 to one stat)
- Extra class abilities so classes get something every level and alternative options all the extra creature abilities.
- Domains now provide SLAs rather than spells
- Skill ranks work differently
- Various skills have been combined, and the Fly skill added.
- Point buy and XP tables are slightly different (presumably because the originals are Closed)
- Extra hit points (various options given).
- Cleave works differently. Probably other feats too, but I haven't gone through them in detail yet.
- Quicken Rods have a specific exception to allow Sorcerers to use them.
EDIT: Forgot to mention, I also know about CMB and polymorph being broken up. EDIT2: And increased feat progression.
The trouble is, with hundreds of pages to go through, I'm bound to have missed something. So, what have I missed?
glass.
PS If there is a comprehensive list of differences somewhere, or a link to a previous thread (my CS ran out and cash flow won't allow me to renew ATM), even better!
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