WalterKovacs
First Post
Thanks for all the suggestions. I agree that long-term charm could be unbalanced in 4E combat (although a limitation that doesn't allow you or your allies to attack the charmed creature or ask it to do anything crazy (like in 3E) might work). The sample power provided by jgsugden is pretty good, although it probably belongs as a daily in the mid- to high-heroic tier IMO.
I was more concerned about out-of-combat plot issues. In 3E, for instance, I had a plot about a vampire-wizard infiltrating the court of a duke and charming him for a couple of years with his wizard spells, and later fully possessing him with magic jar for a time. I feel like I can't do that kind of thing anymore.
I know I can always just say "well, the NPC can do that with some power or spell that he has," but I'm the sort who likes to work w/in the existing rules. I feel like my players enjoy the story more that way...
But the existing rules are such that NPCs have abilities that PCs don't have access to, and vice versa. If none of the PCs are vampires, then a vampire-wizard is going to be able to do a lot of things that PC wizards can't do. I would think being an undead wizard would give one a very long time to create new and interesting rituals.