+2 Strength, +2 Dexterity (or maybe Wisdom instead of Dexterity)
Half-orc Resilience: First time you are bloodied in an encounter gain 5 hit points (possibly 10 at 11th level, and 15 at 21st level).
Swift Charge: +2 to speed when charging.
+2 Endurance and Intimidate
Furious Assault: Encounter power; free action; when you hit enemy, the attack deals 1[W] extra damage if it's a weapon attack or 1d8(?) extra damage if it isn't.
half orcs are much better to play a old school paly or monk. always irks me when people insist on playing stereo type roles. If i wanted to play a big dumb fighter i would play a fat gnome.
Definitely dex, not wis. The characters we've seen are built with the standard array, wis is the primary stat for avengers, and the half orc only had a 16. Not to mention, in the article describing half orcs, it said that they make better rogues and fighters than barbarians, both classes with dex as a stat, vs a class without.
I think it's a very good race. Half-orc Resilience in particular is awesome. Like a better version of toughness.
I am the opposite. I hate characters that are deliberately anti-stereotype. I had a new player in one of my campaigns once actually as me if it was okay if he played a dwarf fighter, for fear that it was too common. I told him that it was entirely appropriate. Too many players nowadays think that a race-class combo is what makes a character interesting or boring, when in fact, it is less than 10% of it. Characterization (or lack thereof) is what makes good or bad PCs, and a Dwarf fighter or elf ranger has every bit as much chance to be interesting as an half-orc paladin or eladrin barbarian.
It's strange that no matter what racial bonuses I try, I can't seem to get to 22 point buy. Strength/Dex comes up to 20, which is two points short.
Not that that says much, since Str/Wis seems to come 1 short as well.
This may be the WoW player in me speaking, but I never really understood what could be accomplished flavorwise with a half-orc that you couldn't do with a plain old orc.
Standard array is 16, 14, 13, 12, 11, 10.
The sample half orc is
12 +2 str
13 con
14 +2 dex
11 int
16 wis
10 cha
The array also works if you use str/wis, but his class would want a 18 wis if possible. Also, the fact that it has been stated that half orcs make better rogues than barbarians is a strong indicator that they have a dex bonus.
12 +2
13
16
11
14 +2
10
Hmm, I'm still hoping for Str/Wis. One of my players is counting on it for her character.