thecasualoblivion
First Post
Lots of things are.
But I've noticed a trend where people who strongly like 4e tend to not care about verisimilitude.
Change it to people who strongly like 4E tend not to care about verisimiliitude coming from the game mechanics or system, and prefer to get it from the story and the interaction between the DM and the players, and you might be on to something. Particularly when versimilitude being built into the game system bears consequences in terms of gameplay.