Thread winnar!
Lucky, 'cause I'd just run out of popcorn.
Heh, you wish.
I've seen some interesting point in this thread so far, including:
Narritive play v's sharing DM plot authority v's Verisimilitude/simulationism
Bordom v's Fun
Skill v's art
Meta gaming v's railroading
Current players v's new players
Insta kills v's skill checks
Being Dumb and smelly

Doors v's dead ends
Being a 'douche' v's contributing
Sandbox gaming
Communication v's percieved communication
Punishing players
Gazebo
Chekov's Gun (or mini gun or rail gun or whatever)
Differing DMing styles
Dungeon design and planning
Plot hooks v's cows
Beer v's getting enough of it

and Social contracts
...to name but a few.
Whilst interesting, and not without particular merit, all this could be avoided if the players had done 1 thing...
STAYED TOGETHER AS A GROUP.
Had they done this, then yes, I could of said "After 3 hours of climbing, you reach an dead end,..blah, blah, blah"
2-5 minutes spent on it at max,..unless they tried breaking through of course.
In hindsight, I'm glad it happened. The players all learnt something.
So,...
Varis and his supporters 1
Kzach and his popcorn 0
Time for me time get on my 'high and mighty' warhorse and ride off into the sunset.
Thank you all for your participation in this matter.
Hmmm,..I wonder how many pipes the players have to ride by next week,..., eh, who cares, they're just pipes.
