billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
3)That's your playing style and you are entitled to it, nothing wrong with that. However I would feel cheated (for a lack of a better term) if my character risked his neck, defeated the bad guys & came up with solutions to problems then I was awarded the same xp's as the guys who just climbed the pipe w/o any risk. At that point why should I put in the effort if no matter what I do I get the same xp? I can see this being a non issue if everyone is trying to pull their weight, but if you have someone just showing up for attendance as it were, why do I risk anything if I'll still get the same reward?
My answer to this one is simple. All PCs get all the same XPs, whether the player is there or not. I've tried it the other way, where only the present players get XP for their characters or giving out different XPs when split up, yadda yadda yadda.
It all ended up just being a big headache. It's a lot easier when the PCs all advance together, for both me as DM and for the other players. All XPs won by the party are put in a big hopper and simply divided out across the whole party. If someone feels cheated by it, they can find another game.