Olaf the Stout
Legend
Tell me your stories of unexpected campaign moments, where the players have done something that left you scratching your head and thinking “What the……? Did that just happen”
The biggest unexpected campaign moment I had was when I had a group of assassins attack the party. They were a group of female assassins that were hired to stop the PC’s from investigating a murder. They broke into the party's hotel rooms and attacked them in their beds in the middle of the night.
Since the PC’s were asleep they didn’t have any armour on or have much in the way of weapons or magic items. Also, since they were staying in 2 rooms the party was split up. Not exactly an ideal situation for the PC's to be in. A couple of PC’s were taken down into single digit hit points but the party managed to succeed in capturing all 4 assassins.
After pumping them for information about who hired them, etc., they decided that they would let the assassins go, without taking any of their weapons, equipment or gold from them. Not only that, the party also willingly gave them some of their own equipment so that the assassins could “prove” that they had successfully completed the hit. They did plan on meeting up with the assassins after they had received their payment but unfortunately circumstances meant that the party wasn’t able to.
So not only did my PC’s let the assassins who attacked (and nearly killed them) go without taking anything from them, they also gave them extra stuff! The assassins also got to collect their payment for the job, even though they didn’t complete it!
To makes things even weirder, one of the PC’s set up a date with one of the assassins. He didn’t end up being able to make it, but I found it amusing (and perplexing) that he wanted to date someone that had tried to kill him.
So what about in your campaigns? What have your players done that you didn’t expect?
Olaf the Stout
The biggest unexpected campaign moment I had was when I had a group of assassins attack the party. They were a group of female assassins that were hired to stop the PC’s from investigating a murder. They broke into the party's hotel rooms and attacked them in their beds in the middle of the night.
Since the PC’s were asleep they didn’t have any armour on or have much in the way of weapons or magic items. Also, since they were staying in 2 rooms the party was split up. Not exactly an ideal situation for the PC's to be in. A couple of PC’s were taken down into single digit hit points but the party managed to succeed in capturing all 4 assassins.
After pumping them for information about who hired them, etc., they decided that they would let the assassins go, without taking any of their weapons, equipment or gold from them. Not only that, the party also willingly gave them some of their own equipment so that the assassins could “prove” that they had successfully completed the hit. They did plan on meeting up with the assassins after they had received their payment but unfortunately circumstances meant that the party wasn’t able to.
So not only did my PC’s let the assassins who attacked (and nearly killed them) go without taking anything from them, they also gave them extra stuff! The assassins also got to collect their payment for the job, even though they didn’t complete it!
To makes things even weirder, one of the PC’s set up a date with one of the assassins. He didn’t end up being able to make it, but I found it amusing (and perplexing) that he wanted to date someone that had tried to kill him.
So what about in your campaigns? What have your players done that you didn’t expect?
Olaf the Stout