LostSoul
Adventurer
This is like 15 years ago, so bear that in mind.
2E game. PCs are dealing with some bandits raiding the local towns. They decide to get some help from a powerful noble to deal with the problem (well, the DM told them to through NPCs - it was a long time ago, forgive me).
The noble is a dick to them, and at night they hear some bad stuff going down. I had planned on them dealing with this, but they didn't. "We don't want to risk losing his support."
Awesome.
That totally changed the entire campaign.
2E game. PCs are dealing with some bandits raiding the local towns. They decide to get some help from a powerful noble to deal with the problem (well, the DM told them to through NPCs - it was a long time ago, forgive me).
The noble is a dick to them, and at night they hear some bad stuff going down. I had planned on them dealing with this, but they didn't. "We don't want to risk losing his support."
Awesome.
That totally changed the entire campaign.