Most Unexpected Moments In Your Campaign

This is like 15 years ago, so bear that in mind.

2E game. PCs are dealing with some bandits raiding the local towns. They decide to get some help from a powerful noble to deal with the problem (well, the DM told them to through NPCs - it was a long time ago, forgive me).

The noble is a dick to them, and at night they hear some bad stuff going down. I had planned on them dealing with this, but they didn't. "We don't want to risk losing his support."

Awesome.

That totally changed the entire campaign.
 

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I wouldn't call it "most" unexpected, but was a definate twist in tonight's session (New campaign, new PCs, etc.)

The PCs bypass half of their assignment and then (as a seperate decison) became agents of a thieves guild. Unbeknown to them, if they completed their assignment, they would have inadvertantly become enemies of the theives guild....

So this new campaign, based on this first session alone, will have a much more 'underground' tone based on that single action of skipping half the assignment!

Not a bad thing, just unexpected...
 

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