JoeGKushner
Adventurer
With 3.0, 3.5, and Pathfinder branches, the thief has become the rogue and it's days as primarily a skill using class that got in a backstab once in a while are long dead and gone.
When poeple talk about the game supporting different types of play, this is often one of the things I think of.
The rogue, while it hasn't 'killed the fighter and taken his stuff', has certainly changed the utility of the fighter in many ways. The role of striker in many ways was a combination of 'striker/meat shield' as fighters were often powerhouses on an individual level or in earlier editions, against hordes. In 4e, their role of "don't ignore me" has increased but it seems the 'cool' kids are in many ways the strikers. The fighter also loses a bit of it's 'tank' in that it's not fully proficient with all armors like plate, unlike the paladin.
Without a skill system tailored for the thief, it needs to be the rogue. As the rogue, it's cutting into other classes' strichk's still.
Opinoins?
When poeple talk about the game supporting different types of play, this is often one of the things I think of.
The rogue, while it hasn't 'killed the fighter and taken his stuff', has certainly changed the utility of the fighter in many ways. The role of striker in many ways was a combination of 'striker/meat shield' as fighters were often powerhouses on an individual level or in earlier editions, against hordes. In 4e, their role of "don't ignore me" has increased but it seems the 'cool' kids are in many ways the strikers. The fighter also loses a bit of it's 'tank' in that it's not fully proficient with all armors like plate, unlike the paladin.
Without a skill system tailored for the thief, it needs to be the rogue. As the rogue, it's cutting into other classes' strichk's still.
Opinoins?