Free Keep on the Shadowfell at Wizards.com


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I'm currently running a group through Kobold Hall, in preparation for starting KotS, so I think WotC's timing is pretty fantastic.

Can anyone think of a clever way to compare the two versions of the PDF and get a list of changes, beyond reading both side by side? Does acrobat do that 'version comparison' thing? I've never tried using it in MSWord, and I'm not sure it exists for PDFs.
 

I actually used the revised version of the trap encounter last night, and found it very lacking.

Primarily because the Statue activates when someone gets within its reach (instead of activating when the water trap goes off). So the PCs knew something was afoot after the first attack, retreated, and plinked it to death. The cherub statues were easy as pie, because then the party walked over and smashed the first two before ever entering the room.

I've been heavily modifying the encounters myself, switching out different monsters completely. But I do like the addition of Kalarel's apparition (and wished I'd thought of that).
 

Another thing I wish is that there were some appropriate low level demons to use. The balgura is a bit too brutal to drop down, and the carnage demon is a bit boring to me, and nothing else felt appropriate to drop down to fit into the dungeon.

But after all, Orcus is the Demon Prince of Undead; a few demons would have been nice.
 

Tonight will be my first opportunity to use the revised material. If all goes as expected, my players should be heading into A2 (so Slink instead of another Skirmisher), and possibly A3 (with the Denwardens and the revised Irontooth) depending on how long it takes to do A2.

Rechan, seeing your experience with the statue room, I'll probably change the initial trigger of the large statue, to see if I can't get the other traps in play first. However, I don't expect my players to be there for quite some time yet, so I've got a while to figure it out.
 

This was an awesome surprise for me as a DM. I'll definitely be making use of it (whether or not I actually run the adventure).

This is pretty much, as far as I can figure, an Author's Saving Throw for WotC after that PDF fiasco.
 

To follow up; my players through me a curveball and decided that instead of dealing with Irontooth they'd go and try and find Kalarel. So, back to the Keep instead, and into a couple of encounters that hadn't really changed much. We cut off just before Sir Keegan, both because it was getting late, and because (having not anticipated this turn of events) I hadn't brought the revised version with me.
 

Anyone ever put together a comprehensive list of changes between the original paper release and this new PDF. I'm going through them line by line now, but if someone already did the work I'd be happy to use that instead.

Especially considering that after I'm done doing that, I have to work in the Orcus Conversion :D
 

KOTS Scenario Question **Possible Spoiler**

Hi Everyone,

Can I ask people a question about one encounter in this adventure?

I dont know whether I am missing something but in the encounter in Area 16: Chamber of Statues, specifically in relation to the "whirlpool trap" in the "Tactics" section it says THIS in one paragraph:

"The vases can be attacked only from inside the trapped area".

However, it then says THIS in another (the next) paragraph:

"Characters can neutralize the whirlpool trap entirely by attacking the vases without setting foot in the trapped area between the cherub statues; see the whirlpool trap's statistics block for the vases' statistics".

If I was a player in this adventure and I made my perception check to notice something odd about the vases, I would certainly attempt to affect them from a distance but with the two different pieces of DM advice above, I dont know what way to rule on this.

Any suggestions?

Thanks,


Bruns. :)
 

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