Would this command effectively force a flying creature to the ground? The descriptor in the SRD does not provide that info. This is assuming a failed saving throw, of course. I'm not looking to crash a flying creature, but having them descend to the ground immediately.
Fall: On its turn, the subject falls to the ground and remains prone for 1 round. It may act normally while prone but takes any appropriate penalties.
And, would there be a difference between somebody using a "Fly" spell, and having natural flight?
I could also use "Halt" and have them stop in mid-air, since the Fly spell does allow you to hover.
Thanks
Fall: On its turn, the subject falls to the ground and remains prone for 1 round. It may act normally while prone but takes any appropriate penalties.
And, would there be a difference between somebody using a "Fly" spell, and having natural flight?
I could also use "Halt" and have them stop in mid-air, since the Fly spell does allow you to hover.
Thanks