rogueattorney
Adventurer
It wasn't written "rules lite," but it was played "rules lite" by pretty much everybody.
AD&D, unlike pretty much every other rpg, gets judged on how it was played rather than than how it was written. There's no mystery as to why that is... for over twenty years, it was the most widely played rpg, and had a relatively stable set of rules during that time. Everyone played. The same can't really be said for any other game from the same time period.
But I see more commentary on it, both positive and negative, where I think to myself... "But that's not what the rules say." So many unstated rules conventions were built up around the game. Heck, a lot of people, me included, who've taken a long break from AD&D are actually surprised by what's in there when reacquainting themselves with the rules.
I personally, after coming back to the fold about 7 years ago, like it a lot more than I did in the 80's. There's nothing in the rules that say you have to play it the same way now that you did when you were 12, and it's fun reading the rules with fresh eyes. That said, as written, it's too heavy for my fairly informal games, and for my group I prefer lighter fare... OD&D and B/X D&D and their clones.
AD&D, unlike pretty much every other rpg, gets judged on how it was played rather than than how it was written. There's no mystery as to why that is... for over twenty years, it was the most widely played rpg, and had a relatively stable set of rules during that time. Everyone played. The same can't really be said for any other game from the same time period.
But I see more commentary on it, both positive and negative, where I think to myself... "But that's not what the rules say." So many unstated rules conventions were built up around the game. Heck, a lot of people, me included, who've taken a long break from AD&D are actually surprised by what's in there when reacquainting themselves with the rules.
I personally, after coming back to the fold about 7 years ago, like it a lot more than I did in the 80's. There's nothing in the rules that say you have to play it the same way now that you did when you were 12, and it's fun reading the rules with fresh eyes. That said, as written, it's too heavy for my fairly informal games, and for my group I prefer lighter fare... OD&D and B/X D&D and their clones.