Raven Crowking
First Post
Somewhat OT, but the best fix for this that I saw was a suggestion of basically giving an "occupation bonus" of about 0.5-1 per year of intensive practice, up to a +10. Works for diplomats, craftsmen, etc., but unlikely to make much difference for adventurers. Doesn't have to be DM fiat, can be a new universally-applied rule.
The RCFG fix allows:
(1) Weapon damage to be increased by the use of weapon skill ranks,
(2) Rogues to increase sneak attack damage as an "assassin's blow", and
(3) A "getting the drop" mechanic that also allows an increase in damage.
In RCFG, the dagger is dangerous, but more dangerous is the hand that wields it!
To top this off, a heroic diplomat is RCFG is 6-8th level (max non-classed level is 10). Because RCFG uses static DCs for tasks, character growth is meaningful at this level. As a sedentary occupation, the diplomat would have 1d4 hp per level, or a range of 6 to 32, plus anything for Con.
RC