jgbrowning
Hero
But what if I put my Black Dragon in a jungle? Can I do that? Or would I have to roll in order to see if my black dragon could survive in a new environment?
Depends on what you think appropriate. The rules say you can break them if you think it's appropriate.
You are right though, minion rules are not conducive to world creation.
It doesn't matter if I'm right. What matters, IMO, is if there's a better way of getting the mechanical effects desired out of the minion concept that doesn't alienate a part of the gaming audience.
If you could ignore that in every other edition of D&D, why is suddenly having minions a major stumbling block?
Honestly, I rarely had 1hp creatures in my worlds in prior editions and at a much lower % than indicated by the raw dice. I'd just kinda assumed most of the 1hpers in the world had already died off, resulting in only a few 1hpers being around.
I suspect the major difference is one of scale. In 1e, hp varied from 1 to about 100 for normal creatures (not uniques). In 4e that has increased from 1 (only minions) to the weakest creature in the world (outside a minion) having around 20hp while the strongest reaching close to 1,400hp. A minion, is about 1/20th as tough as the next weakest creature in the world.
The difference of scale is dramatically larger, and that increase results in it being increasingly harder to ignore an issue, IMO.
joe b.