Merisiel
    Female elf rogue 6
    CN Medium humanoid (elf)
    Init +4; Senses low-light vision; Perception +12
    DEFENSE
    AC 20, touch 15, flat-footed 15 (+5 armor, +4 Dex, +1 dodge)
    hp 42 (6d8+12)
    Fort +4, Ref +10, Will +4; +2 vs. enchantments
    Defensive Abilities evasion, trap sense +2, uncanny dodge
    OFFENSE
    Speed 30 ft.
    Melee +1 rapier +9 (1d6+2/18–20)
    Ranged dagger +8 (1d4/19–20)
    Special Attacks sneak attack +3d6, surprise attack
    STATISTICS
    Str 12, Dex 18, Con 12, Int 10, Wis 13, Cha 10
    Base Atk +4; CMB +5; CMD 20
    Feats Dodge, Mobility, Nimble Moves, Weapon Finesse
    Skills Acrobatics +13, Climb +10, Disable Device +18, Knowledge (local) +9, Perception +12, Sleight of Hand +13, Stealth +13, Swim +10
    Languages Common, Elven, Gnome
    SQ finesse rogue, trapfinding +3, trap spotter
    Combat Gear dust of tracelessness, potion of cure moderate wounds, potion of invisibility (2); Other Gear +2 studded leather, cloak of resistance +1, +1 rapier, daggers (8), handy haversack, masterwork thieves tools, ring of feather falling, rope of climbing