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Pathfinder 1E Pathfinder Sneak Peeks Part 2 (New thread)

One can hope, anyway!

Although I think I might be able to do what I want with the character via Sorcerer, I'd rather continue to use Warlocks.
 

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Power attack is better than Beta (hard not to be).


So BAB 1: -1, +2 damage (+1 more if 2 handed)/so +3
BAB 4: -2, +4/+6 two handed)
BAB 8: -3, +6/ +9 to handed
BAB 12: -4, +8/ +12 two handed
etc.

I like it at low levels.

Looks good at any level to me.

Granted, you can't do All Power Attack, All the Time for super sick damage, but the actual hit/damage tradeoff is better. You're getting 3:1 with a two-hander.
 

Anyone find it strange that the Barbarian has good saves, but the Fighter didn't?

To a certain extent, that's because we built the fighter with a different goal in mind—we wanted to show off feats and some other stuff, and neglected to take in to account how it would look setting him up with a low Will save. We've been trying to keep that type of thing in mind going forward is all.

In any event, it's worth remembering that "showing off super power builds" is not really the goal of these previews.
 


There's another batch of monster art previews from the Bestiary. All celestials this time, and unnamed again(though a couple should be obvious).

One
Two (Kind of NSFW depending on the prudishness of the workplace)
Three
Four

Ah Ah Ah....
countw.jpg
 



Hello, managed to get to a computer here in Cairns, enjoying the holiday. Anyway the rogue preview is up on Paizo's blog. Here's the stat block:

Merisiel
Female elf rogue 6
CN Medium humanoid (elf)
Init +4; Senses low-light vision; Perception +12
DEFENSE
AC 20, touch 15, flat-footed 15 (+5 armor, +4 Dex, +1 dodge)
hp 42 (6d8+12)
Fort +4, Ref +10, Will +4; +2 vs. enchantments
Defensive Abilities evasion, trap sense +2, uncanny dodge
OFFENSE
Speed 30 ft.
Melee +1 rapier +9 (1d6+2/18–20)
Ranged dagger +8 (1d4/19–20)
Special Attacks sneak attack +3d6, surprise attack
STATISTICS
Str 12, Dex 18, Con 12, Int 10, Wis 13, Cha 10
Base Atk +4; CMB +5; CMD 20
Feats Dodge, Mobility, Nimble Moves, Weapon Finesse
Skills Acrobatics +13, Climb +10, Disable Device +18, Knowledge (local) +9, Perception +12, Sleight of Hand +13, Stealth +13, Swim +10
Languages Common, Elven, Gnome
SQ finesse rogue, trapfinding +3, trap spotter
Combat Gear dust of tracelessness, potion of cure moderate wounds, potion of invisibility (2); Other Gear +2 studded leather, cloak of resistance +1, +1 rapier, daggers (8), handy haversack, masterwork thieves tools, ring of feather falling, rope of climbing

Enjoy!
 
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Hello, managed to get to a computer here in Cairns, enjoying the holiday. Anyway the bard preview is up on Paizo's blog. Here's the stat block:



Enjoy!
You mean Rogue preview. Unless this Bard has a Disguise skill so high that he could turn his class description from Bard to Rogue. ;)

Meriel is a 8th level Bard Assassin but pretends to be a level 6 Rogue.
 

I like that they are making poisons and the like scary again, but I wish that Neutralize Poison would use the Heal skill instead of a caster level check. It would be really nice to have a reason to put ranks in that skill...
 

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