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Pathfinder 1E Things you Think WoTC should follow from Paizo

I would like, although I am not sure how it would be done in some cases, for 4E books to be more readable than they are. They are great as resources but very dry. It is hard to read lists of powers and the modules have very little backdrop. I don't play PFRPG but I brought 2 of their APs just to read through the modules 'cos they are so well written with lots of interesting fluff.

And they should bring back the PDFs dagnammit!
 

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I'm curious, what would you have done differently in the cancelling of the print magazines? Or the licences? Or in pulling the PDFs?

I can't speak for ProfessorCirno, but I'd have handled it as follows:

1. Let Paizo keep the magazines. Compete using DDI.

2. Allow d20 licensees to convert their existing products to the OGL with no penalty. Provide a monetary incentive for those who abandon the OGL - those who wish to publish under both OGL and GSL would have to pay a small fee to use the GSL. Don't worry about websites who provide free 4e stuff, so long as they aren't using proprietary info and charging money for it. When you see something that another company is offering under the GSL, market your own versions and compete.

3. Acknowledge that some people will download copies of pdf products without paying for them and account for it in your business model. Restore all of the old edition pdfs for sale without DRM or watermarks. Provide an incentive to buy them (such as discounted prices for multiple title purchases). Provide bonus material for all of the 3.x and 4e pdfs in the form of incorporating errata.

Bottom line - let the market decide what it wants. There is a reason why things like DMGenie and Heroforge were so popular for 3.x games - WotC couldn't or wouldn't offer a better product.
 

I'm curious, what would you have done differently in the cancelling of the print magazines? Or the licences? Or in pulling the PDFs?

1) Consolidate the magazines to work with DDI. Keep your DDI up, but have the magazines go into 4e - not only does it allow fans of Dragon and Dungeon to have another link into 4e, but it also allows you to create online content without having to be tied to the magazine and monthly form.

2) Don't know enough about the liscence kerplople to comment too well on it, but make a liscence that's friendly to the third party and lets them make their stories that link back to you without forcing them into a lot of really bizarre and needless rules, and do it without making them wait half a damn year to get.

3) Don't do it? Pulling the pdfs has given WotC zero benefit. People are still pirating the books, EXACTLY as much as they were doing before. The only difference is that WotC no longer makes money on pdfs. it was a stupid, stupid, stupid move that has done nothing but make WotC lose money, pull out of a growing market, and caused them to lose favor.
 

1) Consolidate the magazines to work with DDI. Keep your DDI up, but have the magazines go into 4e - not only does it allow fans of Dragon and Dungeon to have another link into 4e, but it also allows you to create online content without having to be tied to the magazine and monthly form.

2) Don't know enough about the liscence kerplople to comment too well on it, but make a liscence that's friendly to the third party and lets them make their stories that link back to you without forcing them into a lot of really bizarre and needless rules, and do it without making them wait half a damn year to get.

3) Don't do it? Pulling the pdfs has given WotC zero benefit. People are still pirating the books, EXACTLY as much as they were doing before. The only difference is that WotC no longer makes money on pdfs. it was a stupid, stupid, stupid move that has done nothing but make WotC lose money, pull out of a growing market, and caused them to lose favor.
Ah, so it isn't so much on how they handled those things, it was that they decided to do those things in the first place.

I guess I'm the odd man out as I don't have a bone to pick with WotC because I rarely bought any 3PP material and even when I did it was almost never used.

Thanks for clarifying! :)
 



What one should really ask Wizards is not what Paizo does right, or what should be copied from Paizo. Wizards should break their mold and look to other companies. What can be transferred from companies that deal with music publishing for example? They put their artists first and foremost, so why not spiffy up the designers and authors, have them blog more, make more appearances? Perhaps take a look at how movie producers work? They allow people to send in manuscripts for stories and then turn those stories into awesome movies - why not open up for fans to write stories/adventures and use WotC art (there is already a boatload), editing+ĺayout staff and put it out first in PDF and then in Print?
 

The cut throat conspiracies he said are all in the minds of the fans...

Oh, I'm happy to assume there was no malice behind these things. It's just business, after all. But, yes, I do think they could have handled things better - if nothing else, doing so might have prevented the development of the conspiracy theories in the first place.

I'm curious, what would you have done differently in the cancelling of the print magazines? Or the licences? Or in pulling the PDFs?

Firstly, I would have been a lot more prompt in providing the GSL to interested parties, most notably Paizo. Ideally, I would have liked to be in a position where Paizo and/or Goodman could provide GSL-compatible 4e-compatible adventure products on the same day 4e is released. Having high-quality adventure support can only be a plus.

(Delaying the GSL essentially forced Paizo to go ahead with Pathfinder, which in turn gave those disaffected with 4e a genuine alternative. The radical changes to the game led to a significant minority looking for such an alternative. And some of the more controversial marketing would have pushed at least a few people into seeking the alternative, where otherwise inertia may have kept them 'in the fold'. Is the D&D hobby strong enough to lose a significant minority? Will it still be strong enough in a couple of years, when the new kids who came in when 4e was 'the new shiny' get bored and move on? Probably, but it would also surely be better not to lose that significant minority in the first place.)

I would have strongly considered not cancelling the print magazines, and instead leaving Paizo with the licenses. The e-magazines don't need to have those names - the DDI will sell itself on other features anyway. And the positive buzz surrounding the mags at the time they were cancelled was very strong - a brand new 4e adventure path starting the same month the game is released would also have been a very strong selling point.

However, if the decision was taken that we would be cancelling the mags, I would make damn sure to have people out there on the net talking to customers. Basically, the first customers should be hearing of this should be direct from WotC, not starting as rumours on the ENWorld message boards, and then confirmed by checking with Paizo.

The same applies to Dragonlance (and, to a lesser extent, Hackmaster) - I would strongly consider leaving the licenses in place, but if not, I would make sure to be out there selling the message clearly.

It's the same story with the PDFs as well. But with that one, I would also have put in place a (much) longer grace period for people who had purchased PDFs to download them before they were pulled. (In my particular case, I was offline over the weekend where all this went down, so by the time I heard about it it was already too late. I lost some old edition modules as a result.)

The PDFs issue was actually the worst-handled of the bunch. Did we ever get any official word from WotC that this was happening, never mind an explanation as to why, and why now? If I recall correctly, the news was actually delivered by Paizo (and other online stores), and chewed over at length here, but was delivered with deafening silence by WotC themselves.
 



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