Thasmodious
First Post
On a more serious note, for me, optimization isn't creating the most powerful character in a vacuum. If it was, all fighters, all wizards, etc., would all look exactly the same. Optimization is utilizing the ruleset to its fullest to bring your concept to life and make it a viable concept that is good at the game elements of the system.
I was far from an expert optimizer in 3e, but I had some friends who were very good at it, involved on the CO boards, it was a mini-game and a math problem to them. Many characters I made in 3e began with a fleshed out concept (as most of mine do) and then I hit these guys up for the best way to bring it to life mechanically.
Who's really to blame for that, though? The guy with solid rules knowledge who builds effective characters or the one who can't be bothered to make such an effort? Now, if one member of a group is a heavy optimizer and he doesn't help the others craft their characters because he wants to be the UberPC, then that guy's certainly a douche.
I was far from an expert optimizer in 3e, but I had some friends who were very good at it, involved on the CO boards, it was a mini-game and a math problem to them. Many characters I made in 3e began with a fleshed out concept (as most of mine do) and then I hit these guys up for the best way to bring it to life mechanically.
The main problem with optimization for me is when one player ends up significantly more powerful than another.
Who's really to blame for that, though? The guy with solid rules knowledge who builds effective characters or the one who can't be bothered to make such an effort? Now, if one member of a group is a heavy optimizer and he doesn't help the others craft their characters because he wants to be the UberPC, then that guy's certainly a douche.