Obryn
Hero
This could go into the House Rules area, but I'd like to ponder the balance of multiclassing for a bit.
As I mentioned in another thread, I'm re-reading the 4e FR stuff (and being pleasantly surprised it's better than I remember!) I love the idea of the Spellscarred multiclass, but as I've gotten more and more experience with 4e, I've started to wonder... Is multiclassing just way too expensive? The recent article on Skill Powers kind of added to the questions.
As it stands, in order to multiclass, I need to...
(1) Spend a "starter" feat that makes me a member of this class,
(2) Spend individual feats for every Power I want to swap,
(3) Give up a Power for every Power I swap.
And I guess I'm wondering if, so long as the limit of 1 Encounter, 1 Daily, and 1 Utility are kept, why the additional Feats should be necessary?
So I open this up to you, Rules-Monkeys. If swapping powers were cheaper, what sorts of fire and brimstone would rain down?
-O
As I mentioned in another thread, I'm re-reading the 4e FR stuff (and being pleasantly surprised it's better than I remember!) I love the idea of the Spellscarred multiclass, but as I've gotten more and more experience with 4e, I've started to wonder... Is multiclassing just way too expensive? The recent article on Skill Powers kind of added to the questions.
As it stands, in order to multiclass, I need to...
(1) Spend a "starter" feat that makes me a member of this class,
(2) Spend individual feats for every Power I want to swap,
(3) Give up a Power for every Power I swap.
And I guess I'm wondering if, so long as the limit of 1 Encounter, 1 Daily, and 1 Utility are kept, why the additional Feats should be necessary?
So I open this up to you, Rules-Monkeys. If swapping powers were cheaper, what sorts of fire and brimstone would rain down?
-O