Matt James
Game Developer
I'm glad the adventure is being well received. I always chew my nails to a nub when content is released 
What my brother and I tried to go for is a realmslore-saturated article that could also appear to the non-realmslore fan as well. We wanted to design an adventure that was both cool from a development point of view as well as design (rules versus fluff). Even though a perfect adventure can't really exist to please everyone, we hope that PCs and DMs can take this and run with it. We left plenty of side quests and adventures that branch off that those so inclined could stretch it out to their needs.
I hope you all enjoy it as much as I did writing it with my big brother.

What my brother and I tried to go for is a realmslore-saturated article that could also appear to the non-realmslore fan as well. We wanted to design an adventure that was both cool from a development point of view as well as design (rules versus fluff). Even though a perfect adventure can't really exist to please everyone, we hope that PCs and DMs can take this and run with it. We left plenty of side quests and adventures that branch off that those so inclined could stretch it out to their needs.
I hope you all enjoy it as much as I did writing it with my big brother.
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