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Spells which were not properly nerved...

Silence is broken in 3.5. Employed properly, it can shut down a wizard of any level who has not specifically prepared against it.

The cleric should never simply cast silence on the wizard during his turn. That's the least effective way of using the spell.

What he should do, is ready an action to cast silence on the ground at the wizard's feet when the wizard attempts to cast a spell. The wizards' spell is automatically ruined. This is strictly better than counterspelling, because it always works, and allows a low level spell to counter a high level spell.

A low level cleric can shut down a high level wizard in this fashion, for as many rounds as he has silence spells, and possibly for good if he has enough silence spells to blanket the available area. All he has to do is win initiative, or survive until his first turn (ok, so that might be difficult!), and it's over.
I actually didn´t thought of that use, but thats really evil. adding insult to injury, you waste this wizards action so he can´t counter your silence.

To make this work better: prepare many silenced spells yourself. Something against fort or ref which easily succeeds against wizards. If you are a bard I would advise grease.
 

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Pathfinder's silence spell has a casting time of one round, where as in 3.5 it was a standard action. This means you can no longer ready it to auto interrupt the caster. Also, your spell won't go off until the start of your next turn when you cast it.

As for spells that should have been weakened, Hideous Laughter has always been quite good. It's better and lower level than Hold Person.
 

Pathfinder's silence spell has a casting time of one round, where as in 3.5 it was a standard action. This means you can no longer ready it to auto interrupt the caster. Also, your spell won't go off until the start of your next turn when you cast it.

He's right. I read that the first time and also thought ("wait they didn't nerf silence?").

However, the extra casting time does remove some of the more egregious abuses.
 


Isn't Silence a glamer? Illusions tend to have either saving throws or caster level checks. I'm in the caster level camp.

Is Blasphemy still broken as heck? I've always had to find a reason to not use it, or forget about it, or use it ineffectively. It's an insta-TPK in the hands of a high HD demon.
 

I've never heard of Blasphemy as being even close to broken before...and no it doesn't look to be changed that I can see.

The only Core Demon/Devils that have Blasphemy as an SLA are Balors (CL 20) & Pit Fiend (CL 18), both fixed. They are both CR 20, so realistically you shouldn't be encountering them utnil you are in the 18-20 level range (in a normal game). At which point the effects from Blasphemy are either negligible (i.e. Dazed for the Pit Fiend's and Weakend/Dazed for the Balor's) or easily avoidable: DC 25 Will save to negate Daze and 1/2 the Str penalty... plus SR applies.

Once you should be faciing it as a creature SLA you shouldn't have to really even worry about it, let alone face a TPK from it...
 

Blasphemy and it's law/chaos/good cousins now allow a save for the effects. And yes blasphemy was a huge danger in 3.5. It is one of the reasons I always have death ward active when I do any high level adventuring. If a creature has more than 10HD than you and uses it, whole party dies no save. The guy at the end of shackled city had it, and if you convert Bastion of Broken Souls to 3.5, the boss of that adventure has it too. And both those guys have more than 10HD than the recommended party level.

All that said, I'm still not going anywhere above level 15 without death ward.
 


Ghouls Touch is broken. The save is to avoid the stench. The paralysis is automatic. IIRC the spell is only 2nd level.


1) It's identical to 3.5

2) the Fortitude Negates is for the paralysis. The stench is a secondary effect that also grants a Fortitude save.

In keeping with other changes to PRPG, they might have wanted to allow round-by-round saves to negate the paralysis, but I'm not that concerned about it. Certainly not "broken".
 


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